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#31 | |||||||||
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When you learn to program games, you need all the fundamental knowledge that you would gain in a traditional Computer Science degree and the ability to apply that knowledge. At DigiPen (not sure about Full Sail) you start by creating a text-based game in a group of four. This is done second semester, after you have learned all the general knowledge of C. In the C programming class, you do nothing with games, it is taught traditionally just as in a regular University setting. Second year involves a group of 4 or more, as people get to choose how many in a development team. Artists are thrown into the mix as well and you develop a fully functional 2-D game. Again, when you learn all the programming languages, you are not taught how to use them in video games. There is a class required every semester called GAM (Game Development). This is the class where you create your games. Third year is like second except you create a fully functional 3-D game, with networking capabilities. More artists are required, and preferably more programmers. The purpose of this class is to put students in a real world environment. When you create games for a career, you do it just as you do at DigiPen, in large groups where each member has a unique and specific role. |
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#32 | ||||||||
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Administrator
Location: UK |
I was being very general and talking from personal experience. Out of all the games courses in the world, I would say 95% are junk and don't teach you the same things as a Computer Science degree and give you a 'jack of all trades' education and miss some of the fundamentals you need for other jobs. When I compare what I did (from a games course) with other people from a CS degree, I do worry somewhat when I decide to switch careers. For example, they had to write their own compiler for a custom language which means they have a core knowledge of how a compiler works.
I am also echoing the general sentiment of games developers view on games courses from other forums and people I know. Also bear in mind that the OP wants to go to Full Sail which is a very slippery slope when started. It is expensive, intensive and really doesn't offer much more over a traditional CS degree taking into consideration that he has to move to another country to get this 'games specific education'. IIRC, they don't offer refunds of any kind either.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] Last edited by yaustar : 11-12-2007 at 01:52 AM. |
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