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Old 11-30-2009, 11:17 PM   #1
boojum
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Default Game Design Resume Pt. II

I've thrown together from your suggestions a game design resume. I posted it on the last thread but didn't get any responses within the last couple days so though I'd try this.

Please let me know if you think anything should be taken away or added.

NOTE: Trying to build a portfolio site which can be seen here. It's a work in progress, so it's missing game design concepts. I'm also working on getting it so the site is just my name (so it's simpler to reach). When I have the funds, I'll do so. The link provided in the rough resume below is to my blog, which I will take off in lieu of the portfolio site once it is fully up and running. Any advice to this site would be welcome as well.

As always thank you for your time and help in advance.
PS. Formatting of resume my be a bit off because of the copy and paste. Name, number, email, etc. are missing just to be safe, even though I trust you guys...mostly.




Objective - To develop and produce stories, in which characters and conflict come together to entertain, leaving a lasting imprint, encouraging the viewer to question and seek answers.

Education
- Accepted to Vancouver Film School’s Game Design program
- MFA in Creative Writing (Scriptwriting), National University
- Bachelors in Media Communications from Point Loma Nazarene Univ. (emphasis in movie/television production and performance)

Writing Endeavors
- Received honorable mention for Game Career’s Guide’s Game Design Challenge: Literary Inspirations for The Hunting of the Snark
- Authored several scripts, Rhyme and Reason, Dead End Job, and Wonderfully Dreadful: A Corpsey Christmas (more upon request)
- Game design/storytelling ideas, thoughts, reviews http://earlvagary.wordpress.com
- Published ‘08 San Diego Union Tribune: Embracing Your Inner Geek about Comic-Con
- Published pieces PLNU Point Weekly – Opinions – Satirical Observations

Media Experience

- Assistant Director for CYT’s Aladdin and Annie
- Assistant Director for Horizon Jr./Sr. High’s A Christmas Carol
- Wrote, produced, co-starred short film For Appearance Sake winning Best Film and Best Project at PLNU
- Wrote, directed, co-starred in Fortune Smiles premiered at SD Film Festival ’07
- Wrote, produced, co-starred in short films Skedaddle and For Appearance Sake
- Produced and hosted a weekly radio KPLR talk show: A Handful of Voices

Work Experience

- Teacher/Director for CYT@school, a children’s performing arts program
- Interactive Halloween Performer at Sea World’s Spooktacular
- Sea World: Sesame Street Costume Character
- Coach for Christian Youth Theater, a national improvisation competition
- Counselor CYT resident camp and Horizon Youth Programs

Computer Skills
- Knowledge in Word, Excel, Movie Magic Screenwriter
- Familiar with PowerPoint, Adobe Illustrator, Photoshop, and Dreamweaver

Interests - Writing, animation, voiceover, movies, dancing, tennis, game design, world building.
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Old 12-01-2009, 01:39 AM   #2
yaustar
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Can you upload the PDF/DOC version please?

Edit: Never mind, I see it on your portfolio. You mention that you are a world builder but I can't see evidence of that on your resume.
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Old 12-01-2009, 08:50 AM   #3
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I wached For Appearance's Sake on Youtube. Pretty funny.
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Old 12-01-2009, 10:09 AM   #4
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Quote:
Originally Posted by bob View Post
I wached For Appearance's Sake on Youtube. Pretty funny.
I don't think it's on youtube. Should probably do that at some point.

Quote:
Never mind, I see it on your portfolio. You mention that you are a world builder but I can't see evidence of that on your resume.
I'm hoping to show that with the game design doc examples, when I upload them.
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Old 03-06-2010, 08:46 AM   #5
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Quote:
Originally Posted by CASSIE View Post
That's pretty funny, actually.
So you're looking for a school that will guarantee you a 100% chance of getting a job after graduation. Good luck with THAT!
BRIAN
Cassie Brian,
Why did you just copy and post my words from http://www.gamecareerguide.com/forum...ead.php?t=3237
into this thread?
It doesn't make any sense to say that in this situation.
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Old 03-06-2010, 04:37 PM   #6
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Quote:
Originally Posted by tsloper View Post
Cassie Brian,
Why did you just copy and post my words from http://www.gamecareerguide.com/forum...ead.php?t=3237
into this thread?
It doesn't make any sense to say that in this situation.
Cheers. Goodbye bot.
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Old 03-07-2010, 07:37 AM   #7
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Quote:
Originally Posted by yaustar View Post
Cheers. Goodbye bot.
I figured it was a spammer. There were several telltales, but I won't tell. (We wouldn't want to make them more intelligent.)
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Old 05-16-2010, 06:45 PM   #8
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boojum, you seem to be more interested in writing for games than designing for games. Seems to be a trap that alot of people fall into. Perhaps you should have a good look at what you really want to do before continuing to work on your portfolio....
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