Get the latest Education e-news

Go Back   Game Career Guide Forums > Programming
Forum Home Register Members List Mark Forums Read

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 12-14-2007, 05:23 AM   #1
Junior Member

Activity Longevity
0/20 19/20
Today Posts
0/11 ssssssss5
Default Portafolio planning

I'm taking a 2 year college degree on game development and in my second year the changed the curriculum and now we are using XNA for everything.

XNA is great and I already did my first game, heres a couple screenshots

Next term I will be working on making a 3D game with XNA, this term we reviewed most of the technology required, so next term is putting it all to action.

So those are 2 pieces I will definitely put in portfolio, also before taking this degree I worked for over 6 years in web development, so I have a lot of stuff from that time, such as E-learning, games on flash, CMS, etc. So Ill put some of that I guess.

Now my main concern is that if I don't put a piece on c++ I wont be taken seriously, I have made many c++ apps, but it's all very small stuff and a lot of console based applications, should I make it a priority to get something that I can show off made with c++?

Thanks for any input
EsCh3r is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 06:10 AM.

UBM Tech