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Old 08-12-2011, 08:29 AM   #31
tsloper
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I've already answered this question several times to the best of my ability. Merely repeating the question is futile.
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Old 08-12-2011, 08:38 AM   #32
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Quote:
Originally Posted by Zrifepsych View Post
No,I just want to know professional fees to compare with the price I charged
Depends on which country, who you ask, the level of ability, do you cater for multiple changes to the spec, are you desperate for money, do they need one or more models, can they get a discount rate, do you want royalties, who will own the model after it is done, how long you say it will take, how much tax do you need to pay, do you need to pay an accountant to deal with your tax return, do you charge by the day/model/hour, (I can go on and on).

As a VERY general baseline rule, work out how long it would take you do the model (hr), multiple it by your hourly rate of doing a 3D artist's job and times it again by about 2.5.
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Old 08-13-2011, 05:35 PM   #33
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I've already answered this question several times to the best of my ability. Merely repeating the question is futile.
Sorry if you feel annoyed.But in my head I'm thinking like a popular character from PS3 cost like 300$.So in the forums the developers are mainly making games for Pc,Ipad.So by knowing the standard price for popular character,I can make sure my price fee isn't close to proffesional price.
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Old 08-13-2011, 06:38 PM   #34
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1. I'm thinking like a popular character from PS3 cost like 300$.
2. by knowing the standard price for popular character,I can make sure my price fee isn't close to proffesional price.
1. No way. Not even close! Do the math Steven gave you.
2. You're more interested in asking questions than you are in actually doing any work. Otherwise, you would be already negotiating with some help seekers on gamedev's HW board.

You are dead set on doing this for money, and not for your name in the game's credits. So...

Don't worry about what a pro charges. Don't even name a figure at all -- make the clients tell you how much they're willing to pay. Say "no thanks" to all the ones who want to pay you in future royalties. When someone actually names a dollar figure, decide whether you can accept that figure or not. Then get it in writing, and have your parents sign the contract for you since you are a minor.
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Old 08-14-2011, 11:36 PM   #35
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I have a promising client actually.Here is a quotation from his message

"Once we need some 2D background images/designs, I will come back to your offer. "

What do I need to get ready?
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Old 08-15-2011, 07:12 AM   #36
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What were the designs? How much did are charging? Are you doing this as an individual or as a company? What if you get sued for the work you do? Do you have an accountant? Do you need one? Have you checked your local TAX law? Are you using legal software? Does the client want this done remotely or on site? Do you have the specifications of the job? Do you have a template contract prepared? Does it protect you from non-payment? How does the client want the work delivered? etc.
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Old 08-15-2011, 08:01 AM   #37
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Originally Posted by Zrifepsych View Post
I have a promising client actually.Here is a quotation from his message
"Once we need some 2D background images/designs, I will come back to your offer. "
What do I need to get ready?
Nothing. It's a polite way of saying he doesn't need your 2D help right now. Keep looking.
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Old 08-15-2011, 10:06 PM   #38
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wow Yaustar I've never really think that far.

tsloper-I didn't get my hope up anyway.I am still looking
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