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#1 | ||||||||
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Junior Member
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I am amazed and what im seeing from guild wars 2. The characters and scenery has made me consider a career in game art/level design(which ever its called haha) Im a senior in high school right now but wanted to know what does it take to have a successful career in this field?
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#2 | ||||||||
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Super Moderator
Location: Los Angeles, CA |
An art degree and a great portfolio.
![]() http://archives.igda.org/breakingin/path_art.htm http://www.skillset.org/games/career...cle_4733_1.asp http://www.sloperama.com/advice/lesson53.htm http://gamecareerguide.com/getting_started/ Level design: A 4-year degree in anything, and a great portfolio ![]() http://www.sloperama.com/advice/m69.htm http://archives.igda.org/breakingin/...sign.htm#level http://www.skillset.org/games/career...cle_4736_1.asp
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Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. Last edited by tsloper : 08-20-2011 at 12:18 PM. Reason: Missed level design the first time |
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#3 | ||||||||
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Junior Member
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A amazing portfolio and art knolodge to back it up. Before you spend a lot of money (say 60k) or time (say 6+ years doing at least one finished price every day in a sketch book or speed model in zbrush or 3d program of choice ) go take a generalist art class like drawing 101 at your local community college. If you still enjoy it seek career from there. You may find u love the product but hate the process.
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