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Junior Member
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This is not a question asking for help, is more of a question to learn popular opinion.
When you want to design a game from zero, how do you start? -From the beginning of the story? -From an event that would be epic to experience in a game? -From the looks of a character and then create a story around it? -From a personal experience? Example: I read somewhere that David Jaffe designed God of War thinking of "Epic Events" and then attached them together through the Story. I would like to know your answers! |
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