Get the latest Education e-news

Go Back   Game Career Guide Forums > Writing
Forum Home Register Members List Mark Forums Read

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-23-2008, 11:55 PM   #11
Adrir's Avatar

Activity Longevity
1/20 20/20
Today Posts
0/11 sssss1468
Location: London, UK

Originally Posted by ronnoc10 View Post
I really have no idea what other solution to game writing there can be, other than linear and branched storylines, although I may be using a broad definition of 'branching.'
I don't think event & trigger based gameplay is strictly branched because the triggers and events can occur, in theory, in significantly different orders. Although it can make the story more difficult to follow.
Michael 'Adrir' Scott :: Games, Virtual Worlds, Education
Networking | Current Project | Research | Teaching
Adrir is offline   Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2015, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 09:11 PM.

UBM Tech