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#11 | |||||||||
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Is there no way to enter a game design position right off the bat (straight out of college)? Like, without entering QA or level editing/scripting first? |
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yo yaustar, would you happen to know anything "of" the gaming industry not specifically jobs in it such as game "journalism" if you will or anything about game press such as working for companies such as gamespot, ign, gameinformer, electronic gaming monthly, gamepro and any other companies like these? have you ever had the opportunity to actually attend E3>? do you know of any other big game meetings other than E3 and GDC>?
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#13 | ||||||||
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Do a google search. You would be amazed at what you find. Good luck!
P.V Yentoo Ventrilo Servers Dedicated Servers |
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#14 | |||||||||
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Administrator
Location: UK |
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__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#15 | ||||||||||
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Administrator
Location: UK |
Quote:
Quote:
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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i am aware that full sail offers bachelors and associates degree but does it go any further than that such as a masters degree? does digipen offer a masters? since it is difficult to transfer credits after graduating from full sail, how in the hec would i go about getting a masters without repeating all the newby/past courses i have already taken? how do you feel about guildhall at SMU, is that school only for graduates? do you think that they would let me in from full sail if i wanted to do that? because one thing i really wanted to do was go further than just a bachelors and associates... via in a real college not online junk not really my forte lol
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#17 | ||||||||
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Administrator
Location: UK |
Since I live in the UK, I haven't really researched much into the US Games 'Trade' schools.
AFAIK, Digipen does have a MSc course in Computer Science. Further reading on Full Sail and trade schools: http://scientificninja.com/advice/on-game-schools http://www.gamecareerguide.com/featu...il_.php?page=1 http://www.gamedev.net/reference/art...rticle1879.asp http://www.igda.org/Forums/showthrea...threadid=20402 http://www.dperry.com/archives/artic..._full_sail_fo/
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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yo yaustar if i went to full sail as an undergrad and graduated with my bachelors i could goto guildhall if i got accepted without worrying about credit transfers right? i mean because i have already graduated right? or will they make me repeat classes... actually im asking this as a general question to if i graduated from any vocational school for game design, and wanted to move to another to get my masters, i wouldn't need to worry about credit transfers because i have already graduated correct? because so far tha way im understanding it is, u only need to worry about credit transfers when you don't like a school and want to change not when your done with school and want to further your edu... im a right or completely wrong lol?
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#19 | |||||||||
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Administrator
Location: UK |
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Ask your career consular and if need be, call the colleges in question and ask them.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#20 | ||||||||
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If you're willing to go through college, might I suggest focusing on getting a Masters Degree in IT Project Management?
Project Managers in IT do a lot of the software design process that a game designer would. And when all is said and done, games are still software. They need to be designed and tested. As you work your way through the Project Manager course, make sure to take programming classes. You don't need to be a good programmer. But it does help when you know the logic behind programming and understand how to create flowcharts. Then make up a few game ideas and create full Design Documents for them. Be meticulous. Cover every aspect of the game. In order to have any hope of getting a Game Designer job straight out of college you have to wow them. 3 or 4 full and meticulous Design Docs along with a degree in Project Management could help. Oh... and see if you could work on a mod. |
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