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I heard that anyone starting out with programming should learn Python. Why is that? When I see job listings 90 percent of them don't have Python under the list of requirements. Only C/C++. Sometimes even C#.
Also, thinking about getting a few of these books at a library/used book store. What do you think? C++ How To Program http://www.amazon.com/C-How-Program-5th/dp/0131857576 Beginning C++ Game Programming http://www.amazon.com/Beginning-C-Ga.../dp/1592002056 C++ Primer Plus http://www.amazon.com/C%2B%2B-Primer...7015418&sr=1-3 Game Coding Complete http://www.amazon.com/Game-Coding-Co...7015523&sr=1-1 |
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#2 | ||||||||
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Moderator
Location: Philadelphia, PA |
Both great books. They are actually text books here at Full Sail. I used C++ Primer Plus Fifth Edition. http://www.amazon.com/C%2B%2B-Primer...7016777&sr=1-1
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Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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Administrator
Location: UK |
Python is a much higher level language then C++ and therefore has features such as memory management, higher level support for data structures and therefore much easier to learn and pick up. This way you learn the programming concepts rather then 'fighting' the language to something trivial (as many do with C++).
Once you are confident in programming, then you can move to a low level language such as C++. For other books including the ones you mention: http://yaustar.juliusparishy.com/wik...ammingBookList
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] Last edited by yaustar : 04-01-2008 at 03:28 AM. |
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#4 | ||||||||
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Thanks for the replies. I think I'll start with C++ because that's what the school I'm going to is going to teach. I just want a little head start so I think I'll start reading Beginning C++ Game Programming.
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