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#1 | ||||||||
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Why do so many people consider this career in this field as a lazy, low class, wasteful field. If you tell someone they would think you're a lazy person who is making hardly any money.
with lazy- unhealthy, wasteful, fat, geeky, and a bit weird Just curious |
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#2 | ||||||||
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Administrator
Location: UK |
It is a new industry and not as commonly understood on what people do in that industry compared to others.
Also games have the misconception that they are toys and are for kids so people don't think you have grown up at all. In short, it is just a stereotype.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | ||||||||
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Moderator
Location: Philadelphia, PA |
Also If you say you make games most people have no idea what goes into it. They think of Grandma's boy where they are testers and they just play a game all the time. People think games are made by magic or something and we just play them before we sell them.
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Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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#4 | ||||||||
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It's an esoteric subject really. Almost everyone hears a job title and forms in their brain a basic intangible layout of what that job must entail but really only the person within that field knows all the actual duties necessary. It's a form of mental association that helps the brain filter only what it feels it needs to know to carry on in the conversation at hand. In short, if someone knows nothing of a subject you're speaking on they'll make small associated assumptions in order to carry on the conversation and assumptions are rarely ever accurate or kind.
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Game discussion @ http://qu4nd4ry.wordpress.com/ |
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#5 | ||||||||
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Senior Member
Location: Saint Paul, Minnesota |
I think it's more of a reflection of what most people who claim they want to work in the games industry are like.
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#6 | |||||||||
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Moderator
Location: Edmonton, AB (Outside the gates... of Bioware) |
Quote:
Sincerely, Tim Edwards |
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#7 | ||||||||
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Member
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Doesn't that statement make you one of those people continuing the perception that anyone pursuing a career in Game Design must be like? Categorization has never been correct nor will it ever be. Game Designers will be many things and that diversity will keep the field interesting.
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Game discussion @ http://qu4nd4ry.wordpress.com/ |
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#8 | |||||||||
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Senior Member
Location: Saint Paul, Minnesota |
Quote:
Edit: Errr, maybe I'm just being defensive. You're probably right. Last edited by ronnoc10 : 04-17-2008 at 04:54 PM. |
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#9 | ||||||||
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Administrator
Location: London, UK |
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#10 | ||||||||
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Moderator
Location: Edmonton, AB (Outside the gates... of Bioware) |
I've talked to so many people around where I live, and people want to get into the industry, but they don't want to do anything for it.
I wish I had the time to create a portfolio, but that most likely won't happen until I've moved to Alberta and can finally just focus on working and a portfolio. But soooo many times I hear people saying it's hard to get into the industry when in all reality there is no industry here. One company does not mean the industry has arrived. Especially when they're a smaller company. Demand for game creation jobs is rediculous here, and I know a few programmers who only applied. A portfolio is definately the thing that sets you apart from the masses, not fancy colored, textured, resume paper. Just my $.02. Sincerely, Tim Edwards |
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