|
|||||||
| Forum Home | Register | Members List | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 | ||||||||
|
Administrator
Location: New York |
Post your questions and comments here about the Game Design Challenge: Level Design Cues.
__________________
-jillduffy |
||||||||
|
|
|
|
|
#2 | ||||||||
|
Junior Member
|
Just wanted to clarify that we can choose any situation or scenario in which the player must beat a level. The example provided is escaping a prison cell, which sounds very intriguing, but I would like to create my own scenario if I can think of something more interesting.
|
||||||||
|
|
|
|
|
#3 | ||||||||
|
Junior Member
|
Yes, are you actually supposed to choose any scenario, or just the given prison one? I'm a bit confused on that.
|
||||||||
|
|
|
|
|
#4 | ||||||||
|
Junior Member
|
Well, I went ahead and came up with my own original game with its own scenario in which players are given cues for beating a level. Hopefully that's okay
![]() |
||||||||
|
|
|
|
|
#5 | ||||||||
|
Moderator
Location: Netherlands |
Hmm... Cues, eh? Well, assuming we use common hardware (no Philips AMBx type stuff), we can have: visual (stuff on screen), auditory (sounds and music) and tactile (rumble) cues, no? Anything else?
Last edited by Protector one : 06-18-2008 at 10:22 AM. |
||||||||
|
|
|
|
|
#6 | ||||||||
|
Senior Member
Location: Saint Paul, Minnesota |
Well, anyone who played the Director's Commentary on Portal should have an idea of what to do here. They were obsessive about level design, to the point that I believe it ended up hurting their game.
|
||||||||
|
|
|
|
|
#7 | |||||||||
|
Administrator
Location: New York |
Quote:
However, if you were in a job interview, would you answer that questions or say, "I'd like to make up my own scene instead" and take it from there? What would you do?
__________________
-jillduffy |
|||||||||
|
|
|
|
|
#8 | ||||||||
|
Super Moderator
Location: New York |
ok, so I don't have anything concrete yet, but these are some points that I think should be addressed in the response to this challenge:
I think that deciding on these points (and more, like those in the challenge itslef) will affect the clues the player will receive, so although there is only one scenario (prison cell) I think the amount of possible solutions to this challenge is infinite ![]() I wonder how the dynammics are during a job interview - will I be able to ask about these points or will I have to state my assumptions and go from there? Last edited by TG1 : 06-18-2008 at 11:13 PM. |
||||||||
|
|
|
|
|
#9 | ||||||||
|
Junior Member
|
Good point. By creating my own scenario, I would show creativity. Maybe I will do both. The prison cell scenario is interesting as well.
|
||||||||
|
|
|
|
|
#10 | ||||||||
|
Super Moderator
Location: New York |
I actually thought about it the other way around - by using the given scenario I will show an ability to adapt and be creative in unfamiliar situations (ie - a scenario I never thought about myself and this is the first time I'm handling it), creating my own scenario (probably something I though about before) is a bit like avoiding the unfamiliar one and might not look good in an interview. (I look at it as if someone asked me what is 1+1 and I chose to answer what is 1+3 instead)
|
||||||||
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 01:35 AM.


























Linear Mode

