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#1 | ||||||||
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Junior Member
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This thread has been deleted.
Last edited by digitalsubstance : 07-05-2011 at 02:21 AM. |
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#2 | ||||||||
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Administrator
Location: UK |
Read: http://scientificninja.com/advice/on-game-schools
And: http://news.bbc.co.uk/1/hi/technology/7460352.stm The general preference currently is for applicants to have a solid Computer Science degree but there are some games courses in the UK that are very good. University of Hull and University of Derby are the ones that come to mind. At this stage where you have no experience with programming, I wouldn't start out with C or C++ for two reasons. The main being is that it is a poor language for a beginner because of so many language specific pitfalls in the language which makes it harder to learn the concepts of programming. Developers who have been using it for 5+ years still get caught by something new. The second reason is in 5 years time (when you graduate), C or C++ may not even be used in the industry. For now, I would pick a solid, modern language like C#, Java or Python. When you get into University, keep an eye on the industry to see what languages are being used. Chances are the main language will still be C++, but C# knowledge with be beneficial as well as scripting languages such as Python and Lua.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | ||||||||||||
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Administrator
Location: London, UK |
Quote:
Quote:
Just try to build up a portfolio in your free time at university and go form there! Quote:
Depending on your exam board and your sixth form / college, you could have a range of modules to choose from while doing Additional Mathematics. I reccomend a good spread of Mechanics (M1, M2, M3, etc..) and Discrete Math (D1, D2, D3, etc...). At least some statistics will also be useful. I would definitely thinking about learning programming in your own time. If anything, it will make your first year of university a breeze! Quote:
Some useful links: C# Visual Studio Express (IDE) C# Beginners Guide Microsoft Channel 8 (DreamSpark) XNA Creators Club Java: Netbeans (IDE) Free eBook "Thinking in Java" The Java Tutorials J2SE API Documentation Last edited by Adrir : 06-19-2008 at 09:12 AM. |
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#4 | ||||||||
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Junior Member
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C++ is the biggest thing right now, but keep an eye out on C#.
I'm not a programmer, but know many, and have been through some tutorials on programming, as I'm more into the 3d art/asset creation side of things. I'd suggest once you get some practice, join a mod team, great team experience! ![]() |
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