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Old 07-02-2008, 12:08 PM   #1
Ares
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Hello GCGF, great site.

I got some questions,
It might be that this is the wrong place to ask, but I hope it will be okey or the right place.
I have been studying 3D:Game Design for 2years in Norway, with the UT04/III engine, and used alot of 3DsMAX, we have not learned any programing.
I personal prefer 3D: Character Modeling/Level Design.

Next year I will enter University of Teesside to get a batchlor degree. But the year after that I would very much like to go to Japan and study some more and learn Japanese before entring the real world of buisniss.
But I have no idea where to find this school. Anyone know where it is possible to find some info or might some lists of possible universitys in japan? And if Im right after Batchlor degree the Master degree is next. Will I need to know programing to enter this schools? Do I need to speak fluent Japanese? Is it possible to find a school with English talking teacher? etc.

Anyone got some tips?

Last question, if I want to enter a company, and they use another enigne that I have used, will this create a problem.? since I have heard from some teesside teachers that alot of companys does not like the UT/Unreal Turnament Engine. (This engine is picked by our school)

Thanks, Ares
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Old 07-02-2008, 03:17 PM   #2
yaustar
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Quote:
But the year after that I would very much like to go to Japan and study some more and learn Japanese before entring the real world of buisniss.
I have to ask why before giving advice I don't see any reason or need to study in Japan that will significantly increase your chances in getting into the industry.

Quote:
And if Im right after Batchlor degree the Master degree is next.
No. You can get a job inside or outside the industry after your degree. The Master's is not essential.

Quote:
Will I need to know programing to enter this schools?
Only if you choose a programming course.

Quote:
Do I need to speak fluent Japanese?
If you go to a Japanese school, yes. Read: http://www.gamecareerguide.com/featu...nese_game_.php

Quote:
Last question, if I want to enter a company, and they use another enigne that I have used, will this create a problem.?
No, you just have to learn how to use the new engine. Bear in mind that some developers will have their own engine rather then middleware.

The only problem I can see is if a role asks specifically for X experience in a particular engine.
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Old 07-03-2008, 03:03 PM   #3
Ares
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Thanks for your answers,
And about japan there is no more reason then that I just want to try to live there. My dream company is Square in Japan, and then I guess knowing japanese would been a pluss. And I just love everything about it.

I have allready read the blogg you posted, and she does not speak fluent japanese as I have understood it. And it does not say if she even knew anything about Japanese before she entered the school.
She said nothing about where to find japanese game design schools, or if it might be possible to only go the last year for a master in japan.

Another Question: When I read about company's trying to catch some good ppl, I see that both Modeling and Texturing is important together. Anyone know if only modeling jobs are also common. And how important is the drawing skills of a 3D: Modeling'r.?

Thanks
Ares,

Last edited by Ares : 07-03-2008 at 03:06 PM.
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Old 07-03-2008, 03:26 PM   #4
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In my limited knowledge of Japanese culture, I severely doubt that there are any 'English' only schools in Japan. Just as the UK Universities ask for proof of proficiency of English for applicants, I expect Japan to be even more strict.

To work in Japan, you must be able to speak Japanese.

Read:
http://www.gamasutra.com/features/20...alter_01.shtml
http://www.gamasutra.com/view/featur...nese_game_.php
http://www.sloperama.com/advice/lesson48.htm

Quote:
Another Question: When I read about company's trying to catch some good ppl, I see that both Modeling and Texturing is important together. Anyone know if only modeling jobs are also common. And how important is the drawing skills of a 3D: Modeling'r.?
Varies from company to company, project to project. In the team that I am working with, the artists model, texture and animate. We have separate character artist but that is where the specialisation ends.

Drawing skills are not that important as a modeller unless a role asks for it.
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