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#1 | ||||||||
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Junior Member
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This is the start of my portfolio, I sitll have till march next till I graduate tell me what you think. I 'am interested in be a producer and a artist. I will eventually get rid of the banners, and pay for a host when I start filling out apps.
Thanks, Virtual world www.JamesRadigan.com ( portfolio ) |
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#2 | ||||||||
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Administrator
Location: UK |
I quickly say this: Get. Rid. Of. The. Mouse. Trail.
It is unprofessional and tacky. Honestly, I would have stopped looking at the site right there.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | ||||||||||
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Administrator
Location: UK |
Honestly, get someone else to design your site or use a template. It is extremely hard to navigate and is of poor design and colours. For example, I click on Resume expecting to see an online version but get taken to a new page with no navigation side bar and and to make another click to download the resume. Even worse, the page has a button that says 'click me' with no description of what would happen if I did.
Proof read your site, your first page has at least three grammar/spelling mistakes such as: Quote:
Quote:
Your images on the Design page are almost a meg each which will take ages to download. Use jpegs, not pngs. Again, your Design pages have no navigation bar. On the Skills section, get rid of the scrolling text (it isn't the 90's anymore) and bullet point your skills. Resume needs some work. The Profile section is not needed (or could be placed in the covering letter) and has no proof or examples of what you said you can do. Education section doesn't list the course name or expected grade. Your skills don't need dates and should be higher up on the resume. Bullet point your skills. The game document needs to be proof read as well, within 10 seconds, I already found one spelling mistake. Why did you change the font halfway through and then change it back at the end? The design also sounds like any other FPS that has been out. There is no X factor that sets it apart from the rest of the games in this genre. I am assuming you are aiming for a design role, so the portfolio needs to show you can do this. At the moment, all the proof of your work as a design is in the document and nothing else. Do you have any level designs that you can show or runnable games that you have designed and made? Board or card games? Edit: Just noticed that you are interested in an Artist role, in which case I be really honest. The artwork in that portfolio is not up to par to what is needed to get into the industry. You need to up the bar. Compare your work to others who are also trying to get into the industry: http://www.jlapio.com from http://www.igda.org/Forums/showthrea...threadid=32112 I highly recommend reading this blog as it has several posts on what portfolios should have: http://www.spreetree.net/blog/
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] Last edited by yaustar : 07-06-2008 at 06:30 AM. |
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#4 | ||||||||
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Junior Member
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Thanks for all the help thats why its my start of a porfolio.
![]() Didnt have anything to compare to also I 'm really interested in the buisness side such as associate producer, but aslo I 'm able to do design how would you recomend designing a website to appeal to both? Last edited by xVirtual Worldx : 07-06-2008 at 05:47 PM. |
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#5 | ||||||||
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Junior Member
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I noticed your portfoilio is very easy to navigate and simple but gets to the point
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#6 | ||||||||
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Administrator
Location: UK |
The main problem is that I am having trouble imagining a portfolio for a Producer position short of more detailed information on your roles and duties as a Producer on projects.
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#7 | |||||||||
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Senior Member
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My response to this question over on the igda.org forums:
Quote:
You learn stuff by researching. This wasn't centered toward you as an individual, but moreso to the mass of people that ask the same questions every day. Last edited by Zooch : 07-23-2008 at 11:31 AM. |
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#8 | ||||||||
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Administrator
Location: London, UK |
Page not found?
I assume you're making improvements.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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