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#11 | |||||||||||
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Senior Member
Location: Saint Paul, Minnesota |
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Prove me wrong. Honestly, I'm surprised at you guys. Why are you believing unproven hysteria about an industry that you want to join? Quote:
The guy wanted money and wasn't picky about how he got it. Then he thought, 'Hey, in GTA it's really easy to rob a cab, maybe I'll try that.' Did the game make him violent? He could have just as easily thought of the taxi-hijacking scene in Om-Bak., or looked up 'easy targets to rob' on Google. This was a well planned out crime: "The suspect told police he did not mean to kill the driver, whom he had chosen as a possible victim because of his age [emphasis mine], but that he stabbed him to death when he fought back, newspapers reported." Quote:
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The 6th way designers communicate? With their fists. |
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#12 | ||||||||
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Administrator
Location: London, UK |
I don't think many of us here do "believe" it. However, just because the vast majority of it is absolute nonesense spawned by factual errors in the media and society in denial looking for something to blame, I personally cannot simply dismiss the underlying notion. Especially since there is equally little evidence to disprove that violent games have an effect on people. According to the Byron Report (which I believed focused on children and a variety of media including the Internet), research in this field is largely polarised and inconclusive.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#13 | ||||||||||
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Senior Member
Location: Saint Paul, Minnesota |
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Joking aside, it is true that studies only show insane violent behavior, or nothing at all. I do dismiss the underlying notion that video games cause violence, through. I've heard many people say such things as: Quote:
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The 6th way designers communicate? With their fists. |
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#14 | ||||||||||
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Administrator
Location: London, UK |
If I remember correctly, the so-called Manhunt murder in the UK was completely cleared of having anything to do with the game by the Leicestershire Constabulary.
Ironically, the mother who cried to all the newspapers about how the murderer was obsessed with the game, was the one who purchased the 18-rated game for her 14 year old son. Source Quote:
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Alas, without concrete evidence of either case, I prefer to hope for the best but walk with caution.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching Last edited by Adrir : 08-10-2008 at 04:54 AM. |
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#15 | |||||||||
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Junior Member
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I still believe though that it may still have some sort of influence to individuals and that further unbiased studies need to be provided to prove or disprove how much of this influence affects an individual's decisions. And when proven, then everyone can react accordingly. And yeah, the media exaggerates on video game violence when in truth they contribute to violence more than any other form of entertainment. EDIT: How about more warnings! XD Like "This game shouldn't be played or sold to unstable individuals who are likely to think that you may do stuff in here in real life." Last edited by Sazabi02 : 08-10-2008 at 04:25 PM. |
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#16 | ||||||||
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Moderator
Location: Edmonton, AB (Outside the gates... of Bioware) |
Two Words: Sanity License.
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#17 | ||||||||
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Member
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Poor parenting and deep psychological issues are more to blame. Just because these kids are simply too insane to know the difference between fantasy and reality doesn't make video games evil.
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#18 | |||||||||
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Junior Member
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#19 | ||||||||
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Administrator
Location: London, UK |
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#20 | ||||||||
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Moderator
Location: Edmonton, AB (Outside the gates... of Bioware) |
I don't think studies have been done to prove that Games are not linked to mental illness. I mean, we keep hearing in the media about how some person did something he saw in a video game, but it's something he could just as easily have seen in the media or even heard about in a classroom.
I think the problem isn't the game made them, or inspired them... but they made a choice to re-enact a part of a game that was against the law. Why does no one ever see that sometimes, individuals make the poor choice? |
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