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#1 | ||||||||
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Junior Member
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Hi, guys currently im doing a powerpoint of gaming enigeering. i would like a gaming enigeer to briefly answer my questions. Also im trying to find out how the courses need to get a B.S in gaming programing / enigeer in spring/fall.
1) What duties and responsibilities are involved in your job? 2) What jobs/tasks are needed for this position? 3) What is your specialty and what do you work on? 4) What is your daily routine? 5) Do you have assignments that drag on? If so, how often do you get these type of assignments? 6) How much time do you spend on the computer a day? 7) Are there any specific tools or equipment involved in your job? If so, what are they? 8) What are the advantages and disadvantages of your job? 9) What advancement opportunities are there? 10) What fringe benefits are involved with your job? 11) Are most workers employed by the government or a private business in your field? 12) What is the minimum, average, and top pay one can earn in your job? 13) How much vacation do you get, and when can you take it? 14) Do you have to travel? If so, at what frequency, and is there compensation? 15) Is this field dangerous/hazardous to your health in any way? |
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#2 | ||||||||
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Moderator
Location: Philadelphia, PA |
1) Programming, maintaining and fixing older games, coming up with creative ways to solve coding problems, and the occasional design decision. Meetings, code reviews, interviews, standard reviews.
2) Not really sure what you want here. I code 3) My specialty is audio programming. But I am generally working on gameplay programming as well as game architecture. 4) Get to work, check emails, see if QA has found any bugs, prioritize and fix. Start on next game feature or task. 5) During regression testing we get a lot of bugs and translation tickets. Bugs tend to drag on nearer to release. 6) All of it. At least 7 1/2 of an 8 1/2 hour work day. 7) Computers. At work we use linux and programs like Konsol, KDevelop and a few others. When working on sound I use Audacity to edit files and Spectra Plus for db reading and other features. When coding at home I use Visual Studio and windows. 8) I make games. Lots of bugs. 9) Lead Programmer. Technical director. VP of software (HAHAHA no) 10) I make games! 11) Private. (?) 12) Can't give personal example (due to my contract), but check out the first issue of Game Career Guide. 13) Not sure I am allowed to talk about this. 14) No but my bosses do. 15) Other than the occasional fight over street fighter or a fight with an artist about their memory footprint...not really.
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Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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#3 | ||||||||
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Administrator
Location: London, UK |
If you're in the UK (I'm not sure about the US) then you should get some form of ergonomics advice or health & safety training if you're sat at a desk all day.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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#4 | ||||||||
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Senior Member
Location: London |
1) Porting mobile games, developing embedded demos, researching & implementing new technology in existing titles, creation of tools to help the development process.
2) Programming, requesting tests, fixing bugs. 3) J2me programming / porting and I work on the Spawn of Satan (3 words - Wakka Wakka Wakka) 4) Wake up, curse my job, spend 2 hours travelling to the office, open my wrists, port some games, shout at QA for thinking that I have any control over what a game does when they remove the battery during play, spend another 2 hours travelling home, drink to forget, rinse, repeat. 5) My entire job is assignments that drag on (PAC-MAN was released 28 years ago and I'm still working on it) 6) 8 hours 7) Lots and lots and lots of mobile phones, source control (perforce), Apache Ant build tools. 8) Advantages: I get paid Disadvantages: Too much commuting High fragmentation in the mobile market in terms of device specs Blood loss 9) After handing in just 1 weeks worth of notice, I can 'advance' to another job. 10) Yes, after 2 years I was given a wrist strap for a phone 11) Private business 12) Minimum £17,000 pa. Average: £27,000 pa. Top: £40,000 pa. 13) 28 days. Any time they authorize. 14) Nope 15) Blood loss (see above). We've also had numerous mouse infestations, and two members of staff were taken ill several months ago and have not returned to work (another was taken ill with similar symptoms but returned after about 4 weeks). The hot water from the taps is instantly VERY hot which can lead to you scolding your hands. Also I'm on the verge of hypothermia because despite it being late November the Air Conditioning is ALWAYS turned on, and set to the lowest setting. Last edited by Claxon : 11-18-2008 at 01:08 AM. |
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#5 | ||||||||
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Administrator
Location: UK |
Gaming industry != Games industry. One is referred to the gambling industry and the other, the games industry.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#6 | |||||||||
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Moderator
Location: Philadelphia, PA |
Quote:
. It is actually becoming a lot like the game industry. They have crazy weird games to gamble with. Haha.
__________________
Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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#8 | ||||||||
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Senior Member
Location: London |
You haven't seen the code... Code that nobody could write without practicing "The Dark Arts".
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#9 | ||||||||
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Moderator
Location: Philadelphia, PA |
HAAHAHAHAHA.....snape kills dumbledore
__________________
Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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. It is actually becoming a lot like the game industry. They have crazy weird games to gamble with. Haha.


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