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Old 05-13-2009, 06:51 AM   #11
jwalters
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I learned C++ in college using Deitel & Deitel's book C++ How to Program. I can't remember which edition, looks like they're up to 5 now. I would highly recommend learning the basics of programming (any language of your choice) before trying to apply it to graphics/game development. It's like learning to walk before running; get a solid foundation first.

I have yet to find a game programming book I like, but I recently purchased Game Coding Complete based on a couple recommendations and am excited to see it in yaustar's book list as well

Good luck!
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Old 05-13-2009, 09:55 AM   #12
Adrir
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I already had programming knowledge in Java and C# from my degree. So, I started learning by downloading Thinking in C++ and then reinforced that knowledge with Thinking in C++: Practical Programming followed by purchasing Effective C++ and More Effective C++!
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