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#11 | ||||||||||||
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Senior Member
Location: Montreal, Canada |
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I don’t know if you have ever heard about planned obsolescence? That’s when companies purposely make their products to break after a certain period of time, so that you have to buy more from them. Don’t tell me you think razor blades that never wear are impossible to make? It would simply not be “profitable” to make them. Very few things made in our society are designed to last: it is simply not worth the investment. Quote:
One of these problems, a major one, is cyclical consumption. The basis is such that cyclical consumption is going to always be a necessity. In other words, all systems in the profit structure have to continue self-preservation. In order to do so, they have to continue differential advantage. So, in the medical establishment for example, it is profitable for the public to be sick (more on this later). In the bottled water establishment, it is profitable for non-bottled water to be polluted. The more problems there are in society, the more some sect of the profit system can gain. That poses a very sick reinforcement to our structure. We cannot justify a system which allows for people to gain off of the misery of others and the destruction of the environment. That alone should be absolutely self-evident. Quote:
The reward, the incentive you are talking about, is the ONLY pro of the profit system. Even then, I don’t even think it’s a pro since it does not lead to social progress. And do you believe that without it, people would do nothing? They would just sit there and wait to die? Most of the greatest technological discoveries that have helped humanity have not been for profit. There is no such thing as human nature. Human behaviour is a condition of its environment. The incentive of income, like everything else, can be replaced by something better. In the future, we will have a different incentive system. It will be an incentive system based not on the narrow self-interest of monetary gain for an individual, but it will be an enlightened system, where the individual realises that their integrity is only as good as the integrity of society as a whole. Because society will produce everything that the individual requires. Therefore, the true incentive is the benefit of society as a whole, because there is a direct relationship of the person to society at that point. Peaceful coexistence is only going to happen on this planet when the world will learn to work together. You can call it collectivist, call it whatever you want, it doesn’t matter. Of course you’re going to have wars, when certain countries have resources, and certain do not. A resource based economy is the natural progression of society, and is the most efficient on every single level, from production, to resource management, to environmental protection, and everything else. It is a simple logical progression. People will contribute to society, because they know their contributions have meaning. The link with game design lies here: meaning. If you want to make games that are just fun and nothing else, that don’t have any meaning, I won’t stop you; I’m sure I’ll have a great time playing them! At this point in time, you have people in advertising, and all of these agencies, insurance, stock brokers, etc. What are they really doing to contribute to society? These are intangible, repetitive jobs, invented to perpetuate the system. Just like a cashier. They don’t actually do anything, they just help the system go on, like supports. When we finally reorganise the system, when people contribute to society, they actually do something real. They actually create a product that’s beneficial, that’s designed to be optimized, that helps people, improves peoples’ lives. They’ll do it because it benefits them, and society as a whole. Before World War Two, consumption was half what it is now. After WW2, coming out of the great depression, the psychologists got together with the advertising corporations in order to create a new value system, to get people to buy anything and everything, constantly. Nothing to do with necessity, just keep buying crap so we can keep the economy going, because that’s what the economy is. It doesn’t matter what you create, it doesn’t matter its relevance; if you can condition the public to think it has relevance, then they’re going to sell it and continually waste the resources, not to mention polluting the human mind with sick distortions of materialism and values that have no basis or relationship to society whatsoever. Quote:
Like I said, we don’t want to see it go away in one day; there has to be a transition period. I like the idea of anarchy and war? C’mon man, don’t say stuff like that. No one sane likes that. And by the way, the profit system is falling kind of hard right now. Haven’t you noticed? If it wasn’t, Jill would still be working here.
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Aspiring game designer and software engineering student at École de technologie supérieure (ETS) ◄ CONJURE ♣ IGDA Profile ♦ LinkedIn Profile ♥ Facebook Page ♠ My Website ► Last edited by Marco Roy : 05-11-2009 at 09:06 PM. |
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#12 | |||||||||||
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Senior Member
Location: Montreal, Canada |
Sorry for the double post, my text was too long.
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More on competition: The idea that competition enables efficiency and production is one of the most incredible textbook capitalist myth that has ever been perpetrated by the profit system. Think about the obvious logical fallacy of this: you cannot have better quality products at a lower price. That is impossible, a contradiction in terms, because the entire system is based on supply and demand. Quality products are always going to come at the highest quality price, therefore, any manufacturer is going to cut corners as much as possible to maintain its competitive edge. You cannot possibly produce optimisation in this system; there is no chance for it: it’s too expensive. And that produces terrible amounts of waste. Optimisation and sustainability are not only not wanted; they are the enemies of the profit system. If you can create something that lasts, and does really really well, for long periods of time, that’s the most efficient, that’s the most healthy to the environment, you’re going to see a collapse of the system. If this was not the case, you’d have cars that are running on battery technology, that would run for decades without service, they would be optimized with the highest forms of technology. We could do this today. You don’t see that though. Why? Because of the profit system. Because of the cartels that run things. It is impossible to have the highest quality anything: they don’t want the highest quality treatments to cure cancer. Frankly, if you look into B-17, look into Grossman Therapy, you’ll find that there are plenty of means of preventing cancer along with treatments that can actually cure it, that are basically nutritionally oriented and have absolutely nothing to do with chemotherapy or any of that. Why would they perpetuate this, why would they shut the treatments down? Corruption is rampant is the medical establishment, and that should be the most important establishment we have! That’s our health right there, that’s the social organisation to keep us healthy, to keep us focussed, to keep us going, to keep us feeling good, and that system is collapsing faster than probably any other system. It is the most aberrant system that we have. They don’t care. They can’t care. They don’t want to care, because they lose if they care. If they cured cancer right now, you would see a ridiculous drop-off in GDP of the United-States and across the world. It is a negative retroaction in economics to have efficiency, abundance, sustainability, and optimization. So this statement that just because people compete, we’re just going to use our creativity, we’re going to have the best stuff, quality products, at the lowest possible price, is absolutely asinine. And I hope you can understand that myth thoroughly, because you are going to hear it over and over from people who claim they know about the capitalist system. My Final answer on this one would be: You think the current system cannot be improved, and YOU want to be a game designer? Design is about solving problems, so good luck with that. Quote:
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Aspiring game designer and software engineering student at École de technologie supérieure (ETS) ◄ CONJURE ♣ IGDA Profile ♦ LinkedIn Profile ♥ Facebook Page ♠ My Website ► Last edited by Marco Roy : 05-11-2009 at 08:53 PM. |
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#13 | ||||||||||
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I read most of the above, but was lost amongst the dribble which I easily parallel to sermon's of religious enthusiasts, which is what this Zeitgeist Movement is, but without the God.
So I finally clicked one of those links out of interest, and found this: Quote:
Change values + education = changed society = Brave New World. It's not a leap that requires Quantum Physics. There is nothing Big Brother about BNW, though there is with 1984. Anyway, all in all your argument has paid no head on my mind other than to assure me of two things: 1) You're a conspiracist, meaning I highly doubt any American will be arrested for anything about a social change unless it requires a plane and a bomb. Though I'm sure I'll get some evidence from you about how the FBI are watching you as we speak and would deny you entry to their country for being unpatriotic in Canada. I can't be bothered reading the laws of the USofA, but what you described should mean that someone saying "Fuck America, I'm going to Cuba" should be jailed on sight. 2) This has turned from a discussion, to a topic of preaching. If I had made a topic called "Do you believe in God?" and then shot down anyone who was Christian because they're ignorant whilst preaching Judaism, I'm pretty sure my thread would get closed or ignored, just as we do for most door-to-door salesman. So, I've lost interest as this is not a discussion, but marketing of a social, bordering on religious, variety.
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#14 | ||||||||
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Administrator
Location: UK |
Just to let everyone know, I am keeping am eye on this thread.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#15 | ||||||||
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Moderator
Location: Philadelphia, PA |
Yea I was going to post the same thing. We don't want this to rip our community apart.
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Grant Shonkwiler() "I would love to fix the world if someone would just give me the source code" Website Industry blog LinkedIn |
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#16 | ||||||||
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Ok I want to say a couple things,
One of the underlying principles of economics is scarcity. The fact that it exists is perhaps the only not-as-debatable principle of economics, which is considered a rather sketchy science considering a lot of predictions made by "expert" economics end up entirely off the mark. So yes, you will always have your rich and your poor. However, just because you will always have your "poor" doesn't mean the standard of living cannot be raised. Most poor people in America can still afford to buy a dollar menu meal at McDonald's. A lot of poor people in other parts of the world cannot. Yet there are ways to improve the standard of living in such places as well. For example, it only costs around $1000 to open a school in Africa. This was accomplished by a girl in my high school class and her mother. $1000 is not that much money for an American compared to the impact it has on education. Other good programs out there to look into are the One Laptop Per Child and Kiva.org, which I won't really explain b/c this post is already going to be pretty long. The problem isn't money, it's people who care. True, opening a school may only cost $1000, but it costs much more than that it time and patience because it also involves talking to the people and future students there and gaining their trust as well as the dedication to keep following up to make sure the school as a steady income of supplies, etc. "Don't give me money, give me passion"--in the words of a man who is trying to bring wind energy to Rwanda with whom I'm facebook friends with. As game designers, we may not be able to put money into peoples' pockets, (esp since we're mostly taking it out ) but we can design games that motivate people, or at least make them more aware of the major issues in the world (check out http://www.addictinggames.com/oiligarchy.html for a simple game that deals with the oil crisis). All in all: We can't make a perfect world, but we can definitely make a better one. |
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#17 | ||||||||
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And onto the monetary system.
I def want to check out those videos, although I'm an American...*college, please protect me*. Yeah, not a fan of the Patriot Act. Anyways, as stated in my previous post, scarcity exists. So we need a system to distribute goods and services, and deciding who gets to be a have and who is a have-not. Currently America has the monetary capitalist system, which you're all familiar with. The upside: competition that leads to innovation, illustrated by the game industry itself. You have the infamous Wii, that could not compete with the PS3 graphics wise but still made its bang by introducing a different style of gameplay. You can get better products for a lower price, you only have to look at the electronics industry. Any common $100 cell phone has way more computing power than a mega million dollar Eniac. And Moore's Law is still going, an example being that increased storage capacity of flash drives. The downside: You have competition that leads to scandal and fraud, (ex: Enron), greedy corporate execs (AIG), and other moral issues (check out the Yes Men, they're awesome and explain this stuff way better than I can http://theyesmen.org/theyesmenfixtheworld) What I'd like to see is a better alternative for the monetary system. The alternatives I can think of are: a) bartering: "I want 10 chickens for this peanut butter" "I don't got no chickens, but I has goats" "Then give me 3 goats" "Peanut butter is not even worth one goat, b***!" *insert hours of squabbling and possible physical injury* b) inheritance to the eldest child, which result in all the younger siblings going flat broke c) strict communism where everyone is poor (most modern communist countries are pretty moderate) d) raiding (ok, can we agree goats aren't worth killing people over?) None of which seem more appealing. |
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#18 | |||||||||
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Senior Member
Location: Montreal, Canada |
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Bittman, your arguments are what I call “angry arguments”. I don’t see where you get the religious stuff and everything. And that’s the same stuff most people against the movement come up with... which is kind of weird. Did you do a Google search for those? EvilLlama, I think there are an infinite number of solutions to this problem. Maybe it's just too soon (as for technology, the maturity of society, etc.) to try and correct it. But I am pretty sure a resource based economy is what we are going to end up with, whether it be in 100 years, or 1000.
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Aspiring game designer and software engineering student at École de technologie supérieure (ETS) ◄ CONJURE ♣ IGDA Profile ♦ LinkedIn Profile ♥ Facebook Page ♠ My Website ► |
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#19 | ||||||||||
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Sorry if I seemed to get a bit heated, my tone on forums has always appeared worse than when I say the exact same thing with speech.
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#20 | ||||||||
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Senior Member
Location: Montreal, Canada |
No hard feelings man, I think I have the same problem lol.
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Aspiring game designer and software engineering student at École de technologie supérieure (ETS) ◄ CONJURE ♣ IGDA Profile ♦ LinkedIn Profile ♥ Facebook Page ♠ My Website ► |
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) but we can design games that motivate people, or at least make them more aware of the major issues in the world (check out
Linear Mode

