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#1 | ||||||||
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Junior Member
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Hey guys,
Here's a summary of my background: I just graduated from Computer Programming at college level. I did really well (got great distinction). I got a job right off the bat in my colleges admissions office, as the intermediary between their computer system and the admission policies. Good pay, but I can't see myself do this indefinitely. Next year, I'm going to university to take Game Design (University of Montreal, Canada). I'm moving in the beginning of Summer 2010, which leaves me 4 big months between the moment I move and my first semester. I'd like to score a job as a game programmer for those 4 months for two reasons. Firstly, to get my feet wet in the industry, and secondly, to pay off my future debts .Although I learnt Java and C# in depth at my school, C++ was never part of the menu. Lately, I've been dedicating some of my time to learning it. I've also somewhat been looking at 3D programming. Here's some questions 1. Is there something I should be learning besides C++? 2. Which level of proficiency should I gain in C++? 3. Any other advice you can offer me in order to land that game programming job? |
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#2 | ||||||||
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Administrator
Location: UK |
Internship maybe, job no. It is highly unlikely that any company will hire a graduate just for 4 months.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | ||||||||
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Junior Member
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#4 | |||||||||
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Administrator
Location: UK |
Quote:
There is a small chance of contract jobs for Games Testing and Level Scripting/Editing being available for 3 months over the summer. Beyond that, consider joining a decent MOD/indie game/large hobby project team to get something to add to your portfolio (you currently have one right?).
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#5 | |||||||||
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Junior Member
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I will consider joining a game project, perhaps an open-source one. However, I learnt from several articles that for a game programming/game design portfolio, it's always best to have the games done 100% by you. This will show that I know how to complete a game from A to Z. |
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#6 | |||||||||
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Administrator
Location: UK |
Sorry, I mis-read that as 2009. In that case, a summer internship is actually a possibility. You will still need a portfolio though.
1. A scripting language like Lua would be useful. 2. If you are planning to be a games programmer, as high as possible. Quote:
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#7 | ||||||||
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Senior Member
Location: London |
Also when you participate in a team project, the quality of the game should far surpass what you can accomplish alone.
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