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Old 09-26-2009, 03:12 AM   #1
ccontinisio
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Default Portfolio feedback appreciated

Hi all,
I'm rebuilding my portfolio for future use. I would like to have some feedbacks from you, I know a lot of constructive critiques will come my way.
What do you think?

http://www.continisio.com

I'm trying to 'market' myself as a game designer (not level designer) and I don't want to leave my graphic skills too much in the closet, that's why I included the Graphics section in which I will put all the rest.

Thanks!
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Last edited by ccontinisio : 09-27-2009 at 07:18 AM.
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Old 09-26-2009, 04:08 AM   #2
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General points:

- The resume PDF icon? Didn't know it was a link to your resume.
- For a UK CV, it is too long 2 pages max.
- I thought the page was only showing one game project until I properly scrolled down.
- A gamplay trailer of Fly! Clyde! would be better then a logo animation.
- You have listed the role you were in but not the tasks you have performed.
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Old 09-26-2009, 05:04 AM   #3
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Thanks yaustar for the immediate feedback!
Quote:
Originally Posted by yaustar View Post
- The resume PDF icon? Didn't know it was a link to your resume.
You think the pdf icon should be replaced by a "CV" or "CV + icon"?
Quote:
- For a UK CV, it is too long 2 pages max.
I will rework my CV to shorten it. You're right on this point.
Do you think it's ok in the distribution of contents, apart from the eccessive details?
Quote:
- I thought the page was only showing one game project until I properly scrolled down.
I put the index just because of this. Isn't it enough?
Quote:
- A gamplay trailer of Fly! Clyde! would be better then a logo animation.
Ehrm... there's nothing like this, at least for now. Do you think I should remove the animation because it raises expectations too much?
Quote:
- You have listed the role you were in but not the tasks you have performed.
You mean a detailed breakdown of the tasks? Ok.

Thanks again, I knew someone would answer with constructive points.
I will update it and post again, when done (tomorrow).
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Last edited by ccontinisio : 09-26-2009 at 01:15 PM.
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Old 09-27-2009, 12:09 AM   #4
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Quote:
Originally Posted by ccontinisio View Post
Ehrm... there's nothing like this, at least for now. Do you think I should remove the animation because it raises expectations too much?
If you didn't want to do another video for Fly Clyde, maybe a "Back of the Box" mock up for the game, with some screenshots and accompanying text that explains how the game works.
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Old 09-27-2009, 03:47 AM   #5
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Quote:
Originally Posted by Monkeh View Post
maybe a "Back of the Box" mock up for the game, with some screenshots and accompanying text that explains how the game works.
A back of the box for an iPhone game?
Anyway I'm trying to get a video of the game working, it's hidden somewhere and a friend is looking for it.
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Old 09-27-2009, 07:21 AM   #6
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I finished the site and moved it from /test to the main folder, so it's definitely up.
http://www.continisio.com (<- for the lazy )

I corrected some things, I still have to shorten the CV (thanks yaustar) but the rest should be final.

Again, what do you think of the whole thing?
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Old 09-27-2009, 07:30 AM   #7
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Well I quite like it, but I'm easily impressed. :P
You forgot to link to the Wii browser game, btw. (Or is the link only visible when you visit your site with the Wii browser? )
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Old 09-27-2009, 12:56 PM   #8
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No, Protector, I didn't put the link by purpose because it's not hosted anymore on Wiicade and I can't put it in my site because I don't have the APIs for Wiicade, so people couldn't play it with the remotes.
That's why I put the downloadable code below, so everyone can try it 'at home'. (and they say 'don't try this at home'... tsk tsk :P)

Any more feedback? The site is finished, as far as I'm concerned.
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Last edited by ccontinisio : 09-28-2009 at 07:09 AM.
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Old 09-28-2009, 01:16 PM   #9
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Quote:
Originally Posted by ccontinisio View Post
A back of the box for an iPhone game?
Nice, way to miss the point entirely. What I mean is that you should promote your games in minimal words and screenshots. Right now, you just have a bunch of screenshots of the games and explanations of what parts you worked on. Sell your games as well, and make them appealing.
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Old 09-29-2009, 03:11 AM   #10
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Ok Monkeh, thanks for the suggestion. I will work it out as soon as possible.
Do you guys think that the material is enough to apply for a entry level design job? Being it game design, UI design, system design or such...
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