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Old 01-01-2012, 05:46 AM   #1
muntahu
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Smile GAME - Math In Maze

Hi Guys,

I really need people's contributions for playing my game and filling the questionnaire inside the game (few numbers). The game is for thesis research project about social educational web based casual game in Facebook. There is no ads or any kind of monetization in the game, it is purely for thesis.

The game is for casual gamer, it is about math game combined with puzzle (maze).

Please help, thank you.
Happy new year^^

this is the link
http://apps.facebook.com/mathmaze/
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Old 01-02-2012, 01:27 PM   #2
Protector one
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Default Re: GAME - Math In Maze

"This application does not yet support secure browsing (HTTPS)"

(So people who have Facebook force https (including me), can't play it.)
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Old 01-02-2012, 08:49 PM   #3
muntahu
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Default Re: GAME - Math In Maze

Yes, it doesn't support HTTPS. Sorry for the inconvenience, but it is only for thesis research project. If you may want to contribute, you may change the URL into HTTP. Thank you.
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Old 01-05-2012, 12:56 PM   #4
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Default Re: GAME - Math In Maze

I checked it out....looks pretty cool, but i couldnt help with the research as I had the same problem with the http and couldn'g get around it. If you come up with a solution, I would like to see how it works
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Old 01-05-2012, 03:37 PM   #5
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Default Re: GAME - Math In Maze

So I got to the title screen. When I click "Play", it tells me I do not have enough energy. I don't have any gold so I can't buy any from the shop. I click learn and I get a slideshow of how to do basic arithmetic, but still no energy. Thus, I have no way to play your game

Even if there is a way to get enough energy to play your game, I would remove this barrier. You don't want to turn people off before they're gotten a chance to decide whether game is worth their time.

Under the Learn section, presenting Multiplication and Division in terms of circled groups of stars illustrates these concepts well, and I think will make them easy to understand for someone just learning. However the Observation screens could've done more to communicate the pattern I'm trying to observe. Maybe underlining the pattern when the user clicks would be enough to fix this. (Ex: in 3x1=3, you could underline both 3s).

And although I know this is for research, I think the highscores would be more rewarding if they were presented on chalkboards with an A+ in the corner instead of the tan boxes.
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