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#1 | ||||||||
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Junior Member
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how much time game designer work, i mean in an average company(dont tell me there no average company i mean an aerage number hours between companies)
cuz i ve heard some things that they spend a lot fo time and there is no time to do anything else after that. |
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#2 | ||||||||
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Super Moderator
Location: Los Angeles, CA |
What you have heard is not specific to game designers only. The "quality of life" issue of overwork in the game industry applies to programmers and artists, too -- not just designers.
Read these to get the answer to your question: http://www.sloperama.com/advice/lesson14.htm http://www.igda.org/qol http://www.igda.org/forums/advocacy/quality-life
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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#3 | ||||||||
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Junior Member
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It depends on where the project is, in the course of development, and what is expected of you as a Game Designer.
I typically work 40/45 hours a week. During a crunch, that can be between 60-70, but that is rare. |
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