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#1 | ||||||||
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Junior Member
Location: Pomona, CA |
I'm looking into becoming a game programmer and want to go to school for it. I just don't know what school is best to do this and how exactly to get started. I don't really know anything about programming. I always wanted to make games and saw that prgramming fits me best. I have no experience so i need like a specific college that would help me and is the best. I live in California and am 19.
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#2 | ||||||||
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Administrator
Location: London, UK |
Simply get started and do some programming!
It would be best to try some coding before jumping into a Computer Science degree because if you don't enjoy it you will hate being enrolled on such a programme. I reccomend starting with a high-level object-orientated language such as Java, C# or Python. Others may suggest jumping into the deep end - learn C++. You will need to learn this language eventually because it is the de facto standard within the games industry. In my experience, however, it can cause beginners to get lost and confused easily. You can find game development libraries for all of these languages, including: LWJGL, XNA Framework and PyGame.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching |
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Super Moderator
Location: Los Angeles, CA |
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Read: http://www.sloperama.com/advice/lesson44.htm http://www.sloperama.com/advice/lesson25.htm
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Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
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#4 | ||||||||
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Junior Member
Location: Pomona, CA |
@Adrir. Thanks I will look into those languages, since I don't really know anything about them. Which of those 3 is best recommended to move onto C++?
@tsloper. Thanks your links are real helpfull. I will look into your links and if I still have questions I'll ask. |
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#5 | ||||||||
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Senior Member
Location: CT |
I'll link this book as a starting point. I suggest going through that book, see if you actually enjoy programming, and if you do, just take up a computer science program at any school of your choice. You'll have to start programming games on the side in your spare time, but I wouldn't worry about that just yet since there's a lot of learn before you reach that level.
As for what's "the best", there is no best and the game industry doesn't care where you went to school, or if you went at all. It's all about what you can do, not what school you have listed on your resume. And my obligatory "I'd stay away from game specific degrees" statement. |
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#6 | ||||||||
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Junior Member
Location: Pomona, CA |
Thanks I was looking at game specific schools but from what I'm hearing they aren't worth it and just take your money.
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#7 | ||||||||||
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Administrator
Location: London, UK |
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Worth is completely subjective - especially with university - as you only get out of your education exactly the value you are prepared to invest in time, effort and rigour. Only you decide that, not your school. Furthermore, there are several arguments for and against. Some will argue that game schools offer more like-minded students for extra-curricular collaborations, better networking opportunities and a more focused curriculum. Others argue that game schools limit your career opportunities within as well as outside the industry, they don't provide a well-rounded education or cost far too much. Scientific Ninja offers a discussion on game schools.
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Michael 'Adrir' Scott :: Games, Virtual Worlds, Education Networking | Research | Teaching Last edited by Adrir : 07-22-2010 at 12:08 AM. |
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#8 | ||||||||||
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Senior Member
Location: CT |
Quote:
Quote:
Last edited by ndimucci : 07-22-2010 at 03:51 AM. |
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#9 | ||||||||
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Junior Member
Location: Pomona, CA |
Ok got it, thanks to all.
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