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Old 07-22-2010, 07:07 PM   #1
Jpac
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Default Where to Start Building Portfolio - Comp Science at Penn State

Hey all, first I just want to thank everyone who replies in advance.

I am going to be a sophomore at Penn State University Park, majoring in computer science. I've emailed my adviser and looked, and it appears there really are basically no courses that are even close to resembling something having to do with gaming. There are no animation courses, and no 3D modeling courses.

I've been reading these forums and site over the past few days and it has come to my attention that the most important thing for me right now is to get a portfolio of some games together to show off to employers, but I have no experience ever designing anything to that aspect.

So far, I have basic knowledge in C++, but I am confused where to go from here. Should I read some books on C++ for game design, or what? I really want to get some demo work to show off, but I obviously won't get this from my education at PSU. What should I do to get some work made?

Thanks!!
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Old 07-22-2010, 09:24 PM   #2
tsloper
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Default

I already replied to this on GameDev.
http://www.gamedev.net/community/for...opic_id=577596
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