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Hey everyone,
I have a good basic knowledge of C and C++ (classes, structures, arrays ect ect) all the basic beginner stuff (I've read/have a total of 5 different books in last year on them). I'm ready to move on and start making simple games, stuff like Pong and that, nothing fancy obviously because I'm still a beginner really. What would everyone recommend I learn? I've heard of SDL, OpenGL but it's hard to know which will be more useful in the future.
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If you're interested in seeing my programming progress then please, visit: My Journey To Game Development |
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#2 | ||||||||
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Administrator
Location: UK |
SDL is pretty straightforward. Google for lazyfoo tutorials.
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Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
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#3 | ||||||||
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These look pretty promising, thanks a lot.
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If you're interested in seeing my programming progress then please, visit: My Journey To Game Development |
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#4 | |||||||||
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Quote:
It is a framework for how to create a full game, so in many ways it is vastly over engineered for what it is. At the same time it is a bit of a primer on C++ and OO programming. It uses SFML as the graphics library. You should be able to take the basic concepts from Pang! and create any kind of game. Hopefully you find it useful. |
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It is a framework for how to create a full game, so in many ways it is vastly over engineered for what it is. At the same time it is a bit of a primer on C++ and OO programming. It uses SFML as the graphics library. You should be able to take the basic concepts from Pang! and create any kind of game. Hopefully you find it useful.
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