|
|||||||
| Forum Home | Register | Members List | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
|
#1 | ||||||||
|
Junior Member
|
Hey everyone! I am just getting ready to send out my resume to a bunch of different game companies. But before I do, I would like your input on if there are ways I can improve it! Let me know what you think!
I am looking to transition from my field in packaging and marketing to a Graphic Designer in the game industry. My website is brettcarel.com Thanks! Brett Carel Sr Graphic Designer Last edited by brettcarel : 02-15-2012 at 11:28 AM. Reason: Removed UI |
||||||||
|
|
|
|
|
#2 | ||||||||
|
Administrator
Location: UK |
From a quick glance, where are the UI design examples of your work?
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
||||||||
|
|
|
|
|
#3 | ||||||||
|
Junior Member
|
I'm sorry, I meant to type just Graphic Designer and not UI. I am looking into adding them to my portfolio and had been heavily researching on current trends this morning when I made the post. My current portfolio is primarily in packaging and marketing.
|
||||||||
|
|
|
|
|
#4 | ||||||||
|
Administrator
Location: UK |
Which side of the games industry are you aiming for? THe publishing or development side?
__________________
Steven Yau [Alix Games Blog] [Portfolio] [How I broke into the Games Industry] [Why I left my Games Job] [How to be a Games Tester] [Getting back into the Game] |
||||||||
|
|
|
|
|
#5 | ||||||||
|
Junior Member
|
Right now I want to break in. My skills are more applicable to the publishing side than the development right now. I have UI experience, I just need to reflect it in my portfolio.
|
||||||||
|
|
|
|
|
#6 | |||||||||
|
Super Moderator
Location: Los Angeles, CA |
Quote:
2. The game industry doesn't use graphic designers all that much -- mostly packaging, manuals, websites, ads, stuff like that. See #5. 3. Then the only thing you'll be hired for (if anything) is packaging and marketing. 4. Yes. You need to tailor your portfolio for the thing you want to do. 5. Most definitely. So what you need to do, then, is move to a publishing hub, OR make a development portfolio, then move to a development hub. Some articles you should read: http://sloperama.com/advice/lesson41.htm http://sloperama.com/advice/lesson24.htm http://sloperama.com/advice/lesson27.htm http://gamedevmap.com/ http://gameindustrymap.com/ http://www.igda.org/games-game-july-2010
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
|||||||||
|
|
|
|
|
#7 | ||||||||
|
Junior Member
|
Yes I do live in Oklahoma. The places I am looking at are in Texas and Colorado though. I'll move to the coasts but if I have places in my region then I would like to try them first. I want to relocate though.
|
||||||||
|
|
|
|
|
#8 | ||||||||
|
Super Moderator
Location: Los Angeles, CA |
And which game publishers are in those two states?
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
||||||||
|
|
|
|
|
#9 | ||||||||
|
Junior Member
|
Critical Mass Interactive and Midway are the only I can think of right now. Midway obviously isn't an option. Looks like I'm heading west
![]() |
||||||||
|
|
|
|
|
#10 | ||||||||
|
Super Moderator
Location: Los Angeles, CA |
I recommend you go to GDC next month. www.gdconf.com
__________________
Tom Sloper Sloperama Productions Making games fun and getting them done. www.sloperama.com PLEASE do not use this website's PM feature to contact me. |
||||||||
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
Powered by vBulletin® Version 3.6.9
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
All times are GMT -8. The time now is 10:19 AM.


























Linear Mode

