This year's Into The Pixel exhibit spans artists from Vlambeer to Valve
- The Academy of Interactive Arts & Sciences announced today that nineteen new pieces of video game artwork will be featured in its Into The Pixel traveling art exhibition this year.
The pieces were individually submitted after the Academy called for submissions in March. As usual, the exhibit will be viewable at the Los Angeles Convention Center during E3 later this month before traveling on to PAX Prime, SXSW, and the D.I.C.E. Summit in Las Vegas.
“This year's Into the Pixel Collection represents one of the most diverse sets of artwork ever selected by the jury, including works that are bursting with drama and energy, as well as those that are thoughtful, contemplative and still,” stated Glenn Phillips, acting head of the Getty Research Institute's Department of Architecture and Contemporary Art, in a press release announcing the selected pieces.
Phillips was a member of the seven-person jury that decided which submitted works would be included in this year's collection, which includes work from artists like Sucker Punch Productions' Susan Lao (inFamous: Second Son), Vlambeer's Junkboy (Luftrausers), Nyamnyam's Ryo Agarie (Tengami), Valve's Quentin Smith (Dota 2) and more. You can view the full 2014 Into The Pixel Collection here.
By Alex Wawro
February 28, 2015 08:57:07 AM PST
University of Advancing Technology
The only university in the nation to offer 5 game degree programs, UAT’s game development majors equip students with the knowledge of what is involved at all levels of game development—from theory and concept through programming and project production.