- Postmortem: Terranaut
Philip Yao looks back on Terranaut, a 2D exploration game produced by a close-knit team of students at The Guildhall at SMU.
- Postmortem: Magnet Ball
Livio De La Cruz explains how learning and adapting on the fly saved the ambitious but struggling student project Magnet Ball in this postmortem feature.
- Postmortem: The Cow Flew Over the Moon
Jonny Pickton examines the creation of The Cow Flew Over the Moon, a self-described "pretentious game" that proved to be a valuable learning experience.
- Student Postmortem: Entrapment
Stuart Lilford looks back on Entrapment, a point-and-click adventure game featured in the Adventure Game Studio Bake Sale.
- Postmortem: What Lies Beneath
Jose Abalos takes a look back at the creation of What Lies Beneath, a survival horror-themed Half-Life 2 mod inspired by Resident Evil 4 and The Cabin in the Woods.
- Postmortem: Reggie
The Guildhall at SMU student Jose Abalos critically examines the development of Reggie, an adventure game created as part of his Directed Focus Study I course.