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Schools
  • University of Wolverhampton

    -- Wolverhampton, UK 
  • Wulfruna Street
    Wolverhampton, UK WV1 1SB
    GB
  • 01902 321402
  • scit-enquiries@wlv.ac.uk
  • http://www.wlv.ac.uk/scit
  • Computer Science in Games Development (BSc, 4 Years)
    For a position in Game Design

  • Campus:Yes         Online: No
  • In state: 0 US Dollars (USD) per Semester
    Out of state: 0 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per
  • Yes
  • Yes
  • * During your first year, you will look at the underlying principles of digital computers, including Boolean logic, data formats and storage. It covers web development, information systems analysis, operating systems and networks, and the fundamentals of programming (and object oriented programming) using Java. * In addition to further core computer science topics, in Year 2 emphasis is placed on the games development process from software design through to testing. You will study modules in Windows Systems programming in C++, where you will become familiar with programming a machine at the level of the operating system. * Following your year in industry, you will undertake an individual project investigating an application of games development of your own choosing. Games development modules look at the technologies behind games development including hardware (consoles, input devices) and software games engines. These modules also cover the mathematics and physics required to create believable agents, non-player characters (NPCs) and virtual worlds inside a computer game.


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