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Schools
  • Queensland University of Technology - Brisbane City, QLD

    -- Brisbane, QLD 
  • Gardens Point Campus
    2 George St
    Brisbane, QLD 4000
    AU
  • +61 7 3138 2782
  • +61 7 3138 2703
  • http://www.scitech.qut.edu.au
  • Bachelor of Games and Interactive Entertainment (MA/MFA, Certificate/Diploma, and BA/BGA, 3 Years)
    For a position in Game Design

  • Campus:Yes         Online: No
  • In state: 0 US Dollars (USD) per Semester
    Out of state: 0 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per
  • QUT's Bachelor of Games and Interactive Entertainment gives you the opporutnity to choose a career path in this exciting multi-billion dollar emerging industry. This degree allows the development of creative skills ranging from the technical to the artistic. Students will gain experience in the whole process of game and interactive media development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, through to the development and delivery of a final product. You will learn about the games and interactive entertainment industries through reviewing and playing games, having class discussions and looking at indusry literature. You will be introduced to generic programming concepts and problem-solving strategies, team work, and the ethical and social responsibilities of an interactivie media professional. You will work with students from a range of design disciplines to cover visualisation, interaction and communication as applied to games and interactive media. You will also learn how the technology and people involved integrate into the games and interactive media production process. You can choose your primary area of study, also known as your major, from animation and computational arts, digital media, games design and software technolgies. The Faculty utilises its close linkages with industry and government to enhance the student education experience through industry guest lectures, work integrated learning activities and industrial projects.


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