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  • Michigan State University

    -- East Lansing, Michigan 
  • 409 Communication Arts and Sciences
    East Lansing, Michigan 48824
    US
  • 517-353-5497
  • heeter@msu.edu
  • http://seriousgames.msu.edu
  • Game Design & Development Specialization (BA/BGA )
    For a position in Game Design

    Serious Game Design MA (MA/MFA )
    For a position in Game Design

  • Campus:Yes         Online: No
  • In state: 10264 US Dollars (USD) per Semester
    Out of state: 25722 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per
  • Yes
  • 15:1
  • The Michigan State University department of Telecommunication, Information Studies, and Media offers an MA concentration in Serious Game Design and a BA specialization in game design and development. Faculty associated with the programs are frequent speakers at game design conferences and are leading many game design initiatives, including the GEL Lab (Games for Entertainment and Learning) and the MIND Lab .

    Serious Game Design MA

    The SGD MA track aims at the heart of serious game design, that magical region where theory and content intersect with game design. Game design for entertainment already requires diverse, multidisciplinary expertise. Serious game design calls upon vastly wider range of expertise and roles.

    Students may enter the track with professional experience or a degree in game design, computer science, art, psychology, education, or interactive media.

    Core courses include Foundations of Serious Games, Serious Game Theories, Serious Game Development, Design Research, and Design and Development of Media Product. Internships are strongly encouraged and an MA project is required.   Electives and optional internship are carefully selected to enhance each student's intended area of secondary expertise and must be approved the student’s academic advisor and the Director of Graduate Studies.

    For more information visit the serious game design web site and feel free to contact Professor Carrie Heeter (heeter@msu.edu).

    Game Design and Development BA Specialization

    Media Arts and Technology majors come together with Art and Computer Science majors in this interdisciplinary  specialization in game design and development. Students learn the technology, design fundamentals, and development process of digital games, as well as the history, social impacts, and business of games. Students will also gain valuable skills in communicating and collaborating in team-based projects while building a strong portfolio of games.

    The specialization complements the breadth and depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. For most majors outside of TC, the specialization often nearly fulfills the student's cognate requirements.

    The specialization contains four courses, totaling 15 credits, usually taken during the student's junior and senior years, including:

    1. TC339 Digital Games and Society (Spring offering, 3 credits)
    2. TC445 Digital Game Design (Spring offering, 4 credits)
    3. TC455 3D Game and Simulation Design (Fall offering, 4 credits)
    4. TC498 Collaborative Game Design (Spring offering, 4 credits)

    Preference will be given to students majoring in Telecommunication, Information Studies, and Media , Computer Science , or Art who have completed or are currently enrolled in the specialization prerequisites applicable to their major (listed below). Students with relevant experience and strong backgrounds from other departments may also apply, particularly students in the Honors College. Students without the listed prerequisites will also be considered.

    Prerequisites for Media Arts & Technology Students:

    1. TC 242 The Digital Image
    2. TC 243 Story, Sound, and Motion
    3. TC 247 3D Design of the Virtual Form
    4. TC 331 Intro to Interactive Media Design

    For more information visit the specialization web page.


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