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Schools
  • Academy of Interactive Entertainment Sydney

    -- Ultimo, NSW 
  • Level 2, Wentworth Park Grandstand
    Wattle Street
    Ultimo, NSW 2010
    AU
  • +612 8514 8800
  • +612 8514 8801
  • sydney@aie.edu.au
  • http://www.aie.edu.au/sydney
  • Advanced Diploma of Professional Game Development (Software Development) (Advanced Diploma, 2 Years)
    For a position in Programming / Software Engineering

  • Campus:Yes         Online: Yes
  • In state: $0 per Semester        Out of state: $0 per Semester
  • Yes
  • Yes
  • 20:1
  • The Advanced Diploma of Professional Game Development is the most industry focused and relevant games course in Australia, developed in response to a shortfall in relevant industry skill sets and driven by extensive consultation with Game Developers.

    This course is delivered through project modules covering all aspects of game creation currently employed in game development, as well as new technologies currently being developed by the industry. Students will focus on furthering their skills in all aspects of C++ programming, before focusing on specializations in including Graphics, Effects, Artificial Intelligence (AI) and Networking.  The course further focuses on providing students with the skills required to work across multiple platforms.
     
    The highlight of this course for most of our students is the game project in which Art and Programming students work together to develop a game from concept. Working in a simulated industry environment with real industry input, students work in teams to build a completed, playable game which is then showcased widely.  Students  gain transferable industry-type experience whilst still studying. It is this experience that drives a 95% industry employment success rate for AIE’s programming graduates within three months of graduation.

    For full course details, please contact us.


    Areas of Study

    Game Development Industry
    AIE students take part in a comprehensive series of industry presentations and networking events to promote strong understandings of industry roles and business areas. This builds on the industry simulated game project wherein students build a commercial quality game. 

    Graphics
    In a highly practical framework, students develop their programming and problem solving abilities, learning about key algorithms and real-time rendering techniques.  All development at this stage is done using a real-world game engine.

    Artificial Intelligence (AI)
    Working within a pre-built framework, students will explore the key technologies required to give in-game characters the appearance of intelligence. 

    Console specific development
    Students will work within the constraints of a console environment preparing them for the technologies most frequently used in the Australian Games Development environment and giving students key skills to carry into their career.

    Networking
    Using commercial level technologies, students will cover how to implement network play into games.

    Software engineering techniques
    Throughout the course students will be exposed to a number of software engineering fundamentals necessary for their progression into the games industry.  The practical focus throughout the course is on writing production quality code.

    Workflow
    Developing time management skills and working to game design documents, providing students with valuable skills in developing and meeting team expectations and deadlines.