Game Art Program
(Advanced Diploma of Screen and Media (Specialising in Game Art), 2 Years)
For a position in Art / Animation
Game Art VET
(20 SACE credits, 19 Weeks)
For a position in Art / Animation
Campus:Yes Online: No
In state: 0 US Dollars (USD) per Semester
Out of state: 0 US Dollars (USD) per Semester
Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
Yes
Yes
Our courses equip you with the skills required for the modelling and texturing of 3D art for many different genres and platforms including serious games, video games, mobile and web content. Skills include:
3D modelling
UV mapping
Texturing
Animation
Concept Development
Drawing
Design elements and principles
Web/Online technologies
Our courses help develop artists for industires that use video game technologies. Learn to model and texture art assets for web , game consoles, mobile phones and PC. Students produce a portfolio of props and environment models to use when seeking employment as artists in the various industries.
Participants are encouraged to work in teams in the development of playable demos by modifying existing game engines. We also work to help you develop the self discipline required to sustain consistent high quality delivery as artists in commercial studios.
VET in SACE offering.
This is for students currently studying SACE. Consider our course at 140 nominal hours and 20 SACE Credits in 3D Modelling and digital imaging skills. This course is held all day fridays for 19 weeks excluding school holidays through term 1 and term two each year.
Night courses
Contact us for an up to date listing of night courses in 3D modelling and texturing.