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  • NTI Birmingham

    -- Birmingham 
  • 15 Bartholomew Row
    Birmingham, B5 5JU GB
  • +44 (0)121 331 5595 (UK and EU enquries) or +44 (0)121 331 6714 (International enqiries)
  • http://www.bcu.ac.uk/pme/nti/gamercamp/courses/nano
  • Gamer Camp: Nano ( 4 Weeks)
    For a position in Programming / Software Engineering

  • Campus:Yes         Online: No
  • In state: 950 British Pounds Sterling (GBP) per Full Program
    Out of state: 0 British Pounds Sterling (GBP) per Semester
    Non-US National (Overseas Students): 0 British Pounds Sterling (GBP) per Semester
  • Overview

    On Gamer Camp Nano, attendees work in teams over the course of 1 month to develop and publish a game for a smartphone.

    Nano is the entry level game development course of the Gamer Camp series, allowing students to use the latest technology to build a working game in a studio environment.

    Key Facts

    Chances are, if you love games you'd also love to make them for a living.

    There are lots of schemes and courses around promising just that these days, but only one; Gamer Camp, has the industry backing to arm you with the tools you need to prepare you fully for working in a development studio.

    You'll get specialist skills training, mentoring and support from leading game developers, the chance to design and build a working game that can be published and experience every stage of the games development cycle. All this and more will help stand you head and shoulders above other graduates in your readiness for a career in the games industry.

    Aspiring games artists and programmers can apply for a place on one of the three camps; Nano, Mini and Pro, where you'll make games for iPhone, PSPGo, XBLA, Xbox 360 and PS3 respectively.

    • Real game briefs, training and mentoring from Codemasters, Rare, FreeStyleGames and Blitz Games Studios
    • Recreates a game development studio environment in NTI Birmingham's facilities
    • Finished games will be submitted for publication.

    Course Dates:

  • 6th Feb - 2nd Mar 2012
  • 2nd Jul - 3rd Aug 2012
  • 1st - 26th Jul 2013
  • Course Structure

    Gamer Camp: Nano takes places over 1 month. The course features 1 week of intensive tuition, followed by 3 weeks of actual game development in teams.

    There are 14 places available on the course. Students will be split into two groups: programmers and artists.

    Modules

    Within the training section of the course, students will learn the fundamental skills used every day in the games industry.

    Programmers will be trained in:

    • iOS games development, including Objective C and Cocos 2D
    • Debugging
    • Coding Standards
    • Source Control

    Games artists will be trained in:

    • Photoshop
    • 3D Studio Max/Maya
    • Video games art asset production pipeline
    • Source Control

    Assessments

    Student teams will have their game reviewed by a professional games journalist at the end of the course. Students whose game manages a score of 4/5 or higher will receive an award.

    Further Studies

    Students may also wish to consider Gamer Camp: Mini (10 weeks duration) and Gamer Camp: Pro (9 months duration).

    Employment Opportunities

    The Gamer Camp courses have been designed by some of the UK's most succesful games companies to completely prepare an individual for working in a development studio through simulating a development team project from start to finish.

    Entry Requirements

    Gamer Camp Nano is open to applicants who fit either of the following programmer or artist criteria:

    Programming applicants should have, and be able to demonstrate:

    • C / C++ programming skills
    • Experience working with Windows, Mac OS or Linux API's
    • Must be able to present at interview a game demo or design document for a game
    • Degree in Computer Science, Mathematics, Physics or related discipline is desired but not essential.

    Games Artist applicants should have, and be able to demonstrate:

    • Ability to draw (e.g. character design, environment design, concept boards)
    • 2D & ideally 3D design skills
    • Animation skills
    • Must be able to present at interview a game demo, portfolio, design document or application
    • Degree in art, design, graphic, visual communications, animation or related discipline is desired but not essential

    Application Details

    Applications can be made using the online application form. A paper based version is also downloadable.

    For general information about applying to study at Birmingham City University, please refer to the Making your Application section.

    Enquiries

    Prospective students from the UK or EU may enquire online by using the Course Enquiry Form or call +44 (0)121 331 5595.

    Prospective students from non-EU countries may enquire via the International Enquiry Form or call +44 (0)121 331 6714.

    Fees Notes

    Fees are paid upon acceptance onto the course.

    Further Information

    More information can be found on GamerCamp.co.uk, via the Facebook page or Twitter feed.

    Check out the Gamer Camp website for details about the Gamer Camp mentors, options for funding your course and nearby accommodation.


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