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  • Media Design School

    -- Auckland 
  • 92 Albert Street
    Auckland, 1141 NZ
  • +64 9 303 0402
  • +64 9 303 0646
  • admissions@mediadesignschool.com
  • http://www.mediadesignschool.com
  • Bachelor of Software Engineering (Game Programming) (BSc, The Bachelor of Software Engineering (Game Programming) teaches students the essential theories, and principles and knowledge needed for game programming and development., 3 Years)
    For a position in Programming / Software Engineering

    Bachelor of Creative Technologies (Game Art) (BA/BGA, and The Bachelor of Creative Technologies (Game Art) delivers a solid grounding in game art and traditional art & design including 3D modelling and creating 2D & 3D visual assets., 3 Years)
    For a position in Art / Animation

    Bachelor of Art and Design (3D & VFX) (BA/BGA, New Zealand’s first Bachelor degree specialising in 3D animation and visual effects uses industry-standard tools such as Maya, Mudbox, and Nuke and V-Ray., 3 Years)
    For a position in Art / Animation

    3D Animation (Diploma, 40 Weeks)
    For a position in Art / Animation

    Visual Effects & Motion Graphics (Diploma, 40 Weeks)
    For a position in Art / Animation

    Graphic Design (Diploma, 36 Weeks)
    For a position in Art / Animation

    Digital Media (Diploma, 40 Weeks)
    For a position in Game Design

    Creative Advertising (Diploma, 36 Weeks)
    For a position in Other Gaming Disciplines

  • Campus:Yes         Online: No
  • In state: 0 US Dollars (USD) per Course
    Out of state: 0 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
  • Yes
  •  

    Media Design School is located in the heart of Auckland City, New Zealand.

    This small, specialized school, with a big reputation, provides expert undergraduate and graduate training in 3D Computer Animation , Game Art and Game Programming .

    It is a place where like-minded people learn together in a production-styled environment. Professional guidance, combined with the active support and integration with some of New Zealand’s leading studios and agencies, ensures time spent at Media Design School will provide the essential skills for your new career and will make you ready to step into the industry.

    Media Design School’s award winning Graduate Diploma of Game Development is a 2-year graduate qualification that is generally completed in a compressed 18-month timeframe. Students can choose to specialise in either game programming or game art. During the last six months students work in a team(s) to develop a team game with game artist and game programmers working collaboratively.

    The Diploma of Interactive Gaming is designed for students wanting to pursue game programming study at an undergraduate level. The qualification is specifically designed so graduates qualify for direct entry onto the graduate programme in game development (programming stream) although graduates can also use their interactive skills to seek employment in various interactive media industry fields.

    Finally, Media Design School is well recognised as the leader in the specialist education of 3D animators and our diploma graduates have won international acclaim and awards. Today they are found in most animation studios and production houses, many of them in leading positions. With the industry now maturing and becoming more complex Media Design School is again responding to assist industry by releasing an advanced graduate qualification to meet the industry needs.

  • Oddballs

  • This game has been downloaded 180 times
    This game has been downloaded 180 times
    Date uploaded: 2008-04-23
    Size: 135.82 MB
    Platform: PC
    Category: Racing/Flying

    Oddballs is the game project from the Diploma of Interactive Gaming developed in just eight weeks. Oddballs is a multi-player game in which four racers compete by racing inside balls across a series of dangerous courses occupied by obstacles in the hopes that they will win races and obtain the fastest time for each track. Up to four players can take control of a ball each, while the remaining balls are controlled by artificial intelligence. The game has a console feel through the use of Xbox360 controllers. "Roll as fast as you can... but not off the edge!"

    Requirements: RAM: 512MB or better Video Card: DirectX 9.0c compatible 3D accelerated video card with 128MB RAM HD: 300MB free space or better OS: Windows XP, Vista Input: keyboard, Xbox360 Controller for Windows (required only for 3 or 4 players)




 
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