Computer Graphics & Game Technology
(MSc, 1 Years)
For a position in Programming / Software Engineering
Digital Media and Design
(MSc, and BSc, 4 Years)
For a position in Game Design
Human Modeling and Simulation
(PhD, 4 Years)
For a position in Art / Animation
Campus:Yes Online: No
In state: 15000 US Dollars (USD) per Semester
Out of state: 0 US Dollars (USD) per Semester
Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
Yes
Yes
10:1
Starting in the Fall 2004, the University of Pennsylvania's Department of Computer and Information Science admitted its first class to the Master's Degree program in Computer Graphics and Game Technology (CGGT). The goal of the CGGT program (http://www.cis.upenn.edu/grad/cggt/cggt-overview.shtml) is to expose recent graduates, as well as students returning from industry, to state-of-the-art graphics and animation technologies, as well as interactive media design principles, product development methodologies and engineering entrepreneurship. This degree program will prepare students for positions requiring multi-disciplinary skills such as technical directors, technical animators and tool developers and game programmers.
Students in the CGGT program use the equipment and resources available through the Center for Human Modeling and Simulation (http://cg.cis.upenn.edu/hms/index.html) -
more information is available at http://cg.cis.upenn.edu/hms/resources.html. Opportunities for specialization will be provided in such core areas as art and animation, creative design, animation and simulation technology, human/computer interfaces and production management. Students seeking admission to the program are assumed to have a Bachelors Degree in either Computer Science or Engineering; students seeking admission with non-computer science and/or engineering undergraduate backgrounds will require a minimum of two years to complete the program with the first year in the Masters of Computer and Information Technology protram (http://www.cis.upenn.edu/grad/mcit/)