Games Design and Development
(The Bachelor of IT )
For a position in Game Design
Multimedia Technology
(The Bachelor of IT )
For a position in Game Design
Campus:Yes Online: No
In state: 0 US Dollars (USD) per Semester
Out of state: 0 US Dollars (USD) per Semester
Non-US National (Overseas Students): 0 US Dollars (USD) per
This course focuses on enhancing students' hands-on ability to build computer games through the development of an understanding and appreciation of concepts in software technology relevant to games including graphic engines, input devices, system analysis and design, object-oriented programming, game programming, networks, and simulation engines; scientific concepts from computer science and related fields including game simulation and modelling, graphics, artificial intelligence, real-time rendering, audio/visual systems, and game theory; art and design principles for games including software engineering, human computer interaction, game production, graphic design, music and sound effects, and games and society.
Graduates of the course can expect to work in a wide range of IT jobs including game designer; game developer or game programmer; project manager; component integrator; multimedia system designer and developer; or consultant.
For more information go to http://www.deakin.edu.au/scitech/eit/courses/undergraduate.php#Games