Computer Science in Real-Time Interactive Simulation
(BSc, and The Bachelor of Science in Computer Science in Real-Time Interactive Simulation (BSCS) is a four-year computer science degree focusing on the technical aspects of computer graphics and simulations., 4 Years)
For a position in Programming / Software Engineering
Computer Engineering
(BSc, and The Bachelor of Science in Computer Engineering prepares students to design the hardware and software interfaces at the heart of modern digital technologies., 4 Years)
For a position in Programming / Software Engineering
Computer Science
(MSc, and The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development., 2 Years)
For a position in Programming / Software Engineering
Digital Art & Animation
(The Bachelor of Fine Arts in Digital Art and Animation is a four-year program designed to prepare students to create artwork at the professional level., 4 Years)
For a position in Art / Animation
Game Design
(BSc, BA/BGA, The Bachelor of Science in Game Design combines coursework in computer science including writing computer programs in core languages such as C and C++ with a solid grounding in the humanities social sciences and fundamentals of art., and The Bachelor of Arts in Game Design concentrates on the visual and narrative aspects of game design., 4 Years)
For a position in Game Design
Digital Arts
(MA/MFA, and Building on the success of the Bachelor of Fine Arts in Digital Art and Animation the Master of Fine Arts in Digital Arts combines foundational coursework in the fine arts with extensive digital production experience., 2 Years)
For a position in Art / Animation
Engineering and Sound Design
(BSc, and The Bachelor of Science in Engineering and Sound Design is a four-year degree in software engineering with an emphasis on its applications in video game audio production., 4 Years)
For a position in Audio Design
Sound Design
(BA/BGA, and The Bachelor of Arts in Music and Sound Design is a four-year degree focusing on the creative principles of interactive sound design., 4 Years)
For a position in Audio Design
Campus:Yes Online: No
In state: 12,800 US Dollars (USD) per Semester
Out of state: 12,800 US Dollars (USD) per Semester
Non-US National (Overseas Students): 14,080 US Dollars (USD) per Semester
Yes
Yes
12:1
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DigiPen Institute of Technology is a global leader in game development education. As the
first school in the world to offer a bachelor's degree in game development,
DigiPen has advanced the game industry for more than two decades by empowering
students to become world-class programmers, engineers, designers, and artists.
DigiPen students have won more awards at the prestigious Independent Games
Festival than those of any other school, and graduates have gone on to create
ground-breaking games like Valve Software's Portal
series.
Located in Redmond, Washington, a
suburb of Seattle known for its thriving tech industry, DigiPen maintains strong
industry connections that lead to unique opportunities for its students. DigiPen
students have interned at Nintendo on the Wii technology, collaborated with
Microsoft Research on special projects, drawn side by side with professionals
from ArenaNet at DigiPen’s Life Drawing Labs, and listened to lectures from
industry guest speakers from such companies as Pixar, Disney, and Valve.
In addition to DigiPen's
undergraduate and graduate degree programs, the school also offers ProjectFUN
Summer Workshops and online courses for students in grades 5 and higher to
learn about video game development, 3D animation, game design, and robotics. More
information is available at http://www.projectfun.digipen.edu.
In the fall of 2009, DigiPen
launched its first international branch campus in Singapore. Students at
DigiPen’s Singapore campus receive the same rigorous education as their Redmond
counterparts, and will be poised to take advantage of the rapidly growing Asian
digital media sector. For more information about DigiPen Singapore, visit
http://singapore.digipen.edu/.
In the fall of 2011, DigiPen
Europe-Bilbao opened its doors in Spain as part of a joint endeavor with the
Basque Ministry of Education. Like DigiPen Singapore, this second branch campus
aims to drive the growth of the video game and animation industries in both the
Basque Country and throughout Europe. For more information about DigiPen
Europe-Bilbao, visit http://www.digipen.es/.
2010-2011, 2012 IGF, Game, IGF Finalists
Just who are you, anyway? Nous will tell you. The computer analysis machine, Nous takes you on a journey into your own mind. Your responses shape the experience as the game world changes to suit your playstyle. As Nous learns more about you, the challenges grow more intense...and personal. Fight your demons or embrace your friends. Face your fears or flee in terror. Beat the computer at its own game. Nous will tell you.
Developed by students at DigiPen Institute of Technology, Tag: The Power of Paint is a free, first-person puzzle platformer which focuses on the players’ ability to modify their environment as they see fit, simply by painting it. Enjoy a unique and emergent gameplay experience, as you traverse each highly stylized level, using your endless supply of paint and all the power that comes with it to make your way to the goal.
Requirements: Minimum System Requirements
Windows XP
Pixel Shader 2.0a Compatible Video Card
128 MB Video RAM
512 MB System RAM
1.5 GHz CPU
200 MB Hard Disk Space
Nitronic Rush was an honorable mention at the 2012 IGF student showcase and is a fast paced survival driving game. Use your wings, boost, and driving skills to avoid obstacles that the city throws at you. Prove your abilities and impress the announcer by busting out the tricks!
Deity is an isometric, stealth-action-dungeon crawler. You play as the shadow god, Archbane, in search of an ancient relic, guarded by the Lights of Old. Archbane must overcome traps, obstacles and guards in order to acquire the relic to regain the power of everlasting darkness.
Dig-N-Rig is a 2D, futuristic, mining simulator that combines resource management with creative building mechanics. Dig-N-Rig takes place in the year 2032, when a team of scientists decide to explore the Earth's final frontier, the core. The player plays as the Diggit 6400, the world's most advanced mining robot. As the player mines, they extract powerful minerals from the Earth and transport them up to their Lab via a custom-built rig system. As the minerals reach the Lab, they are refined into malleable elements. Elements are then used by the player to purchase more rig pieces, upgrades, and items. Along the way, the player will discover rare fossils, encounter ferocious moles, and reach the center of the Earth!