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Pretty Pixels: The Value Of Visuals In Game Design

Anderson Addo explains why a strong visual style is a key component for any game, and offers tips for developers seeking free assets.

Eclipsed on Day 1: The Moon Hook Story

With classes back in session, The Guildhall at SMU graduate student Conor Dalton returns in a producer's role for his team's latest project.

Making A Game With A Deadline

Got a project that's due soon? Developer Ryan Krause presents tips on managing your game's scope while working under a short deadline.

Kick start your career by studying flexibly, online

Take advantage of the opportunities available in app development and build your skills by devising creative apps in both solo and co-creative contexts on this MA designed by industry experts.

When Should I Stop Preparing and Get to Work?

When's the right time to move past the design phase and start creating your game? The Knights of Unity developer Bartosz Olszewski offers his perspective.

Finding Great Audio For Your Game

Looking for a quick way to give your game more impact? Corona Labs' Rob Miracle explains how you can find, license, and fine-tune free sound effects in this helpful feature.

The Hidden Realities Of Game Development (For Non-Devs)

Clever Endeavour Games' Richard Atlas addresses many of the misconceptions common to game development, delivering crucial insight for industry newcomers.

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  • Eclipsed on Day 1: The Moon Hook Story [09.14.17]
  • img With classes back in session, The Guildhall at SMU graduate student Conor Dalton returns in a producer's role for his team's latest project.
  • Finding Great Audio For Your Game [09.07.17]
  • img Looking for a quick way to give your game more impact? Corona Labs' Rob Miracle explains how you can find, license, and fine-tune free sound effects in this helpful feature.
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