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  • Five Secrets Of Game Art Direction [08.18.20]
  • img Rahul Sehgal highlights five lessons he learned from managing art teams over the last decade, revealing how directors can get the best results from artists.
  • Finding The Fun In Serious Games [08.13.20]
  • img Game design major Daniel Wilhite explains how serious games can be made fun, and highlights elements that make for especially effective teaching tools.
  • 5 Game Engines To Try In 2020 [08.11.20]
  • img Michael Nannings outlines five game engines that indie creators can use to kickstart their creativity and establish a foothold in game development.
  • The Rapid Prototyping Game [07.30.20]
  • img Ferris State University adjunct Matt Smith examines The Rapid Prototyping Game, an interactive learning strategy geared towards teaching game design in the classroom.