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  • Concept Art: Are We Doing This Right? [08.06.19]
  • img In this excerpt from her master's thesis written for the Breda University of Applied Sciences, Jitske Habekotte examines concept art's role in game development.
  • How To Come Up With New Game Ideas [07.25.19]
  • img Looking to kickstart your creativity? Vadim Charugin suggests techniques for fueling inspiration and developing new takes on established gameplay formulas.
  • A Producer's First Steps [07.23.19]
  • img Nick Guilliams highlights the essential qualities of an effective producer, drawing on his personal experiences in team management and coordination.