Game Career Guide is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Get the latest Education e-news
  • Game Design Challenge: Throw It Out!

    - Danny Cowan
  •'s Game Design Challenge is an exercise in becoming a game developer, asking you to look at games in a new way -- from the perspective of a game creator, producer, marketer, businessperson, and so forth.

    Every month, we'll present you with a challenge about developing video games. You'll have two weeks to brainstorm a brilliant solution (see below for how to submit your answers). After the two week submission period elapses, the best answers and the names of those who submitted them will be posted.

    The Challenge

    Design a game about reducing inventory clutter.

    Assignment Details

    With the release of Netflix's Tidying Up With Marie Kondo, there's been a lot of discussion about reducing clutter and throwing out unnecessary belongings. While games about gathering and managing resources are plentiful, there are few that focus on cleaning out inventories. In fact, many games put a strong focus on hoarding as many items as you can. But what if they didn't?

    For Game Career Guide's latest Game Design Challenge, your job is to design a game about getting rid of as many inventory items as possible.

    You can explore any genre you wish in your entry - just make sure that gameplay revolves around inventory reduction. Some sample ideas include a resource management sim where you must liquidate your store's overflowing stock, a match-three RPG puzzler where players eliminate old potions and gear with every successful match, or a point-and-click adventure game about trashing useless household items as the main character prepares to move into a smaller living space. Try to focus on how the player's experience will improve as they rid themselves of unnecessary in-game clutter, and have fun!

    To Submit

    Work on your ideas, figure out your strategy for coming up with a solution, and ask your instructors and fellow students for input. When your submission is complete, send it to [email protected] with the subject line "Game Design Challenge: Throw It Out!" Please type your answer directly in the email body -- do not submit .pdf or Word documents.

    Submissions should be no more than 500 words and may contain up to three images. Be sure to include your full name and school affiliation or job title.

    Entries must be submitted by Wednesday, February 20.

    Results will be posted Tuesday, February 26.

    Disclaimer: is not responsible for similarities between the content submitted to the Game Design Challenge and any existing or future products or intellectual property.


comments powered by Disqus