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  • Faceware rolls out free, non-commercial tools for educational use

    [03.08.16]
  • Middleware maker Faceware Technologies is rolling out a slew of changes to its business this week that include software updates, a new facial capture setup that doesn't require actors to wear a headcam, and a new free version of the firm's flagship facial motion capture software.



    That last bit is especially noteworthy because the company's new "Personal Learning Edition" is being made available completely free -- for individual, non-commercial use.



    This PLE package encompasses Studio versions of Faceware's Analyzer 3.0 and Retargeter 5.0 (pictured) software, and the firm is pitching it as a way for developers to freely practice their facial animation and motion-capturing skills using Faceware tech.



    Of course, they'll still have to pay to use the tech in any commercial games, though Faceware is also debuting a new pricing scheme that affords devs the option to rent access to its software for $340/month or more. 



    The company is also starting to sell new camera packages (one of which is basically a GoPro on a stand) devs can purchase and set up on their desks in order to do facial mocap without having to strap a camera to their head. For further details, devs should check out the Faceware blog.



    By Alex Wawro
    August 21, 2019 05:12:09 AM PST

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  • platinum Guildhall at SMU --Plano, TX 
  • Guildhall at SMU
    Southern Methodist University's Guildhall is the premier graduate video game education program in the United States. The program offers a Master's Degree in Interactive Technology and a Graduate Certification.