This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
In state: 6240 US Dollars (USD) per Year
Out of state: 9360 US Dollars (USD) per Year
Non-US National (Overseas Students): 9360 US Dollars (USD) per Year
Yes
Yes
19:1
The Game and Virtual World Development track in Computer Science is offered by the Department of Mathematics and Computer Science in close cooperation with the Art Department, whose Film/Animation program is consistently ranked one of the top fifteen programs of its kind in the country. The targeted position titles are
Game Designer,
Game Programmer,
Software Engineer,
Game Tester,
Programmer/Analyst, and
Project Manager.
The curriculum requirements include such courses as
Object-Oriented Programming,
Game Programming,
Introduction to Graphics,
Artificial Intelligence,
Game Design and Development,
Three-Dimensional Design,
Animation I,
Computer Animation I,
Computer Animation II, and
Senior Project in Gaming.
In support of the curriculum, the Department of Mathematics and Computer Science maintains two laboratories: A teaching laboratory containing current Microsoft developer's software and an open laboratory. In conjunction with the Department of Physics, the department also maintains a 24-node Beowulf cluster. The close community enjoyed by our faculty and students encourages participation in faculty/student research projects.
The Bachelor of Fine Arts degree in Applied Media Arts or Studio Arts is available with a concentration in Film/Animation from the university's widely renowned Art Department.
The program offers direct, hands-on experience with state-of-the-art technology including professional studio/field film and video cameras, lights and sound recording equipment, non-linear video editing systems, animation rostrum stands, a large green screen area, Screendigital scanners, animation line testers, and both 2D and 3D computer animation work stations.
A student may concentrate in
film/video production,
character animation,
computer animation,
experimental animation, or
multi-media production.
Some of the program's graduates have worked on such feature films as:
Ice Age,
Dawn of theDinosaurs,
Coraline,
Bolt,
Star Wars: The Clone Wars,
Ratatouille,
The Water Horse,
Horton Hears a Who,
Night at the Museum,
The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe,