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In state: 0 US Dollars (USD) per Semester
Out of state: 0 US Dollars (USD) per Semester
Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
Yes
Yes
90:6
The LevelDesign program focuses on leveldesign. The curriculum is written by Keenan Gividen, Lead Level Designer at Ubisoft Massive, in cooperation with Ola Holmdahl, Junebud. Half of the time the students work with their individual development and the other half is devoted to making 8 game projects together with the Game Programmers and the Game Artists at The Game Assembly. Se the full curriculum at our homepage.http://www.thegameassembly.com
We have teachers with game development background, we make games alt through the education and we have a very good connection with the gaming industry.
We look for students with drive dedication and determination.
You can download the student´s games and look through our curriculum at our homepage.http://www.thegameassembly.com