Overview
Love the idea of Gamer Camp: Pro but don’t quite have the time or money to take a year out of work?
Well you’re in luck, because due to demand, we’ve revolutionised our Gamer Camp: Mini course from a 10 week course in Sony PSP development, to a completely new format that lets trainees pick and study their favourite modules from the main Gamer Camp: Pro.
You can check out Modules below for full details, but here’s how it works;
Gamer Camp: Pro is split into four 30 credit modules, plus one final 60 credit module. Gamer Camp: Mini lets you enroll on individual or multiple modules and work towards either a Postgraduate Certificate or Diploma in Video Games Development. Or simply work towards Gamer Camp: Pro’s full MA/MSc in Video Games Development over a period of several years.
Key Facts
Get specialist skills training, mentoring and support from leading game developers, plus the chance to design and build a working game within a simulated studio environment.
Gamer Camp has been designed from the ground up to help stand you head and shoulders above other graduates in your readiness for a career in the games industry:
- Real game briefs, training and mentoring from Codemasters, Rare, FreeStyleGames and Blitz Games Studios
- Recreates a game development studio environment in NTI Birmingham's facilities
- Real qualifications, with an MA/MSc in Video Games Development
- Finished games will be submitted for publication on PlayStation Network
Please see Modules for the date and duration of each module.
Course Structure
You will be split into one of two groups: programmers and games artists. Programming graduates are awarded with, i.e. a PG Certificate/Diploma/MSc in Video Games Development, while artists are awarded an PG Certificate/Diploma/MA in Video Games Development.
Modules
Games Artists
Module |
Credits / ECTS Credit Value |
Price |
Dates |
Postgraduate Certificate (60 Credits) |
Art Fundamentals of Game Development |
30 / 15 |
£2,700 |
26th September to 27th October 2011 |
2D Game Art, Production and Delivery |
30 / 15 |
31st October to 15th December 2011 |
Postgraduate Diploma (60 Credits) |
3D Game Development (Art) |
30 / 15 |
£2,700 |
9th January to 1st March 2012 |
Art for Console Game Prototypes |
30 / 15 |
5th March to 17th May 2012 |
Masters (60 Credits) |
Video Game Professional Art Practice |
60 / 30 |
£2,700 |
29th May to 31st August 2012 |
Programmers
Module |
Credits / ECTS Credit Value |
Price |
Dates |
Postgraduate Certificate (60 Credits) |
Programming Fundamentals of Game Development |
30 / 15 |
£2,700 |
26th September to 27th October 2011 |
2D Game Programming, Production and Delivery |
30 / 15 |
31st October to 15th December 2011 |
Postgraduate Diploma (60 Credits) |
3D Game Development (Programming) |
30 / 15 |
£2,700 |
9th January to 1st March 2012 |
Programming for Console Game Prototypes |
30 / 15 |
5th March to 17th May 2012 |
Masters (60 Credits) |
Video Game Professional Programming Practice |
60 / 30 |
£2,700 |
29th May to 31st August 2012 |
Further Studies
Gamer Camp: Mini is structured to allow you to top-up your existing Gamer Camp: Mini qualification (e.g. PG Certificate) with additional modules to achieve further qualifications (e.g. PG Diploma or Masters). This means you can split the cost of studying Gamer Camp: Pro over a much longer time period.
Employment Opportunities
Gamer Camp is taught and staffed by professionals from the games industry. As such, you’ll have ample opportunity to demonstrate your skills to a wealth of industry contacts.
Entry Requirements
Gamer Camp Mini is open to applicants who fit either of the following programmer or artist criteria:
Programming applicants should have, and be able to demonstrate:
- C / C++ programming skills
- Experience working with Windows, Mac OS or Linux API's
- Must be able to present at interview a game demo or design document for a game
- Degree in Computer Science, Mathematics, Physics or related discipline is desired but not essential.
Games Artist applicants should have, and be able to demonstrate:
- Ability to draw (e.g. character design, environment design, concept boards)
- 2D & ideally 3D design skills
- Animation skills
- Must be able to present at interview a game demo, portfolio, design document or application
- Degree in art, design, graphic, visual communications, animation or related discipline is desired but not essential
Application Details
Applications can be made using the online application form. A paper based version is also downloadable from the above link.
For general information about applying to study at Birmingham City University, please refer to the Making your Application section.
Enquiries
Please use the Gamer Camp Application Form for all course applications, or the contact form for general enquiries.
Fees Notes
Fees are paid after your acceptance onto the course.
Further Information
More information can be found on GamerCamp.co.uk, via the Facebook page or Twitter feed.