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  • School of Video Game Audio

    -- Vancouver 
  • Vancouver, CA
  • https://School.VideoGameAudio.com
  • Wwise Demo Reel (Professional demo reel suitable for applying to work in the game audio industry., 2 Months)
    For a position in Audio Design

    FMOD Studio Demo Reel (Professional demo reel suitable for applying to work in the game audio industry., 2 Months)
    For a position in Audio Design

    Unity Demo Reel (Learn game audio in Unity C# and make a game audio demo reel., 2 Months)
    For a position in Audio Design

    Unreal Demo Reel (Learn the blueprint audio system for Unreal and make a demo reel., 2 Months)
    For a position in Audio Design

    Pure Data Demo Reel (Learn Pure Data for game audio and make a demo reel., 2 Months)
    For a position in Game Design

  • Campus: No         Online: Yes
  • In state: 700 Canadian Dollar (CAD) per Course
    Out of state: 700 Canadian Dollar (CAD) per Course
    Non-US National (Overseas Students): 700 Canadian Dollar (CAD) per Course
  • 20:1
  • Leonard J. Paul (MSc Game Audio), the school's principal instructor, began teaching game audio in 2001 and has taught hundreds of students worldwide how to attain their goals in the field of video game audio. Since 1994 he has done composing, sound design and audio coding on over twenty major game titles, including award-winning AAA titles such as NBA Jam 2010, NHL 11, Need for Speed: Hot Pursuit 2, NBA Live '95 as well as the indie award-winning titles Retro City Rampage and Eco.

    The School of Video Game Audio was founded in 2012 and has served hundreds of students from over 55 different countries. The goal of the school is to raise the level of game audio on a world-wide scale by making it accessible and affordable to everyone who strives for excellence in this exciting field.