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  • University of Pennsylvania

    -- Philadelphia , PA 
  • Dept. of Computer & Info Science - Levine Hall
    3330 Walnut Street
    Philadelphia , PA 19104
    US
  • [email protected]
  • http://cg.cis.upenn.edu/cggt_program.html
  • Computer Graphics and Game Technology (CGGT) Masters Program (MSc, 1 Years)
    For a position in Programming / Software Engineering

    Digital Media Design (DMD) (BSc, 4 Years)
    For a position in Programming / Software Engineering

  • Campus:Yes         Online: No
  • In state: 6,766 US Dollars (USD) per Course
    Out of state: 6,766 US Dollars (USD) per Course
    Non-US National (Overseas Students): 6,766 US Dollars (USD) per Course
  • Yes
  • Yes
  • The University of Pennsylvania's Computer Graphics and Game Technology (CGGT) Masters Program was established in 2004. The goal of the program is to expose recent graduates, as well as students returning from industry, to state-of-the-art graphics and animation technologies, as well as interactive media design principles, product development methodologies and engineering entrepreneurship. The CGGT program prepares students for positions requiring multi-disciplinary skills such as designers, technical animators, technical directors and game programmers. Students in the CGGT program use the equipment and resources available through the Center for Human Modeling and Simulation for class assignments, game projects and in state-of-the-art research. Opportunities for specialization are provided in such core areas as art and animation, creative design, animation and simulation technology, human/computer interfaces and production management. Students seeking admission to the program are assumed to have a Bachelors Degree in either Computer Science or Engineering. Students seeking admission with non-computer science and/or engineering backgrounds will require a minimum of two years to complete the program, with the first year spent in the Masters of Computer and Information Technology (MCIT) Program. CG @ Penn has been a leader in the fields of 3D computer graphics, human simulation and the behavioral animation of embodied intelligent agents since 1975. The SIG Computer Graphics Lab provides a collegial and open atmosphere in which faculty, staff, and students interact and collaborate. Ph.D. students are often teamed with CGGT students and students from the affiliated undergraduate Digital Media Design (DMD) program to conduct cutting-edge research and produce animated demonstrations highlighting their results. Both the undergraduate DMD and graduate CGGT programs prepare students for work at the center of the creative spectrum. If the right side of this creative spectrum is associated with artists and animators, while the left side of the spectrum is associated with programmers, engineers and tool developers, the interdisciplinary nature of the DMD and CGGT programs balance theory and practice thereby enabling its graduates to effectively package technology for creative people to use. As a result, given the continued industry need for well-rounded designers, programmers and technical directors who understand both the art and science of producing visual media and interactive content, DMD and CGGT graduates have had great success finding employment at companies such as Pixar, Dreamworks, Disney, Electronic Arts, Microsoft, Sony, Activision, Blizzard, Zynga and Blue Sky Entertainment to name a few.