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  • University of Connecticut

    -- Storrs, CT 
  • University of Connecticut
    One Bishop Circle Unit 4260
    Storrs, CT  06269-4260
    US
  • 8572316147
  • [email protected]
  • http://dmd.uconn.edu
  • Digital Media and Design (MA/MFA, and BA/BGA, 4 Years)
    For a position in Game Design

  • Campus:Yes         Online: No
  • In state: 13,366 US Dollars (USD) per Semester
    Out of state: 34,908 US Dollars (USD) per Semester
    Non-US National (Overseas Students): 0 US Dollars (USD) per Semester
  • Yes
  • Yes
  • 1:16
  • Department Overview Digital media is revolutionizing communications. In the areas of business, communications, digital art, entertainment, science, technology, and the humanities and social sciences; this leading-edge communications tool is demonstrating a remarkable capacity to convey information no matter how intricate effectively and powerfully. Digital media has opened a dazzling array of previously unimagined communication, visualization, entertainment and social interaction possibilities. It has become vital for presenting complex ideas with simplicity, and for crafting highly original messages with exceptional impact. A dynamic melding of digital art, humanities, science, technology, and business is driving how digital media is conceived, produced, delivered and consumed. The form of the Digital Media and Design department stems from its commitment to four areas of education and research: Digital Art & Entertainment Video/film -2D/3D animation & visualization -Web and mobile app design & development -Interactive media -Digital game design -Business Digital marketing -Branding -Advertising -Social media -Entrepreneurship STEM -Visualization -Data analysis/representation Digital Humanities & Digital Social Sciences -Integration of new technologies with research, teaching, and outreach Our Vision Our program is dedicated to establishing, advancing and promoting programs of trans-disciplinary education and research in digital media and design. Our commitment to experiential learning in the classroom prepares our students to respond to real-world challenges that will distinguish them as thinkers, creators and innovators in the digital space. Students working in our state-of-the-art facilities engage with leading-edge hardware and software systems under the guidance of faculty who are all experienced professionals and practitioners. Each area of program concentration fosters collaborations with extramural companies and business leaders to address creative, intellectual, technological and/or production challenges as part of our outcome driven commitment to education. Pedagogical Goals for the Digital Media Program Personal Goals -Be collaborative and learn to work in a team -Learn to articulate & communicate intentions clearly and to reflect knowledge in actions Social Goals -Discuss & share collectively -Commitment to a group work ethic Imagination -Demonstrate intellectual curiosity in your work experiment & test parameters -Develop & express visual and verbal communication skills Research -Articulate historical, social, & cultural influences demonstrate cultural and -social awareness -Conduct vigorous & relevant research Methodology -Work imaginatively -Apply original ideas avoid mimicry Motivation -Possess passion -Be ready to do what it takes -Be open to new ideas challenge traditional assumptions -Ideate to innovate