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Bootcamp: Gameplay Design, advanced mechanics, game balance and numeric simulation
(Certificate/Diploma, 6 Months)
For a position in Game Design
Campus:Yes Online: Yes
In state: 0 Euros (EUR) per Semester
Out of state: 0 Euros (EUR) per Semester
Non-US National (Overseas Students): 1500-3000 Euros (EUR) per Quarter
Yes
Yes
Discover how to design, conceptualize and communicate the vision of your game design in a professional way.
Implement your ideas in a scalable way with Unreal Engine.
Learn how to analyze game progression, balance it, and make game system designs that work.
Key points of the bootcamp:
Gameplay Preconceptualization
GDD documentation and sustainable maintenance
Advanced mechanics design
Implementation in Unreal Engine of gameplay in a modular way
Pseudo code documentation
Visual Scripting with Blueprints and C ++
Gameplay development with Unreal Engine
Numerical simulation of your gaming systems
Balance based on KPIs of your gaming systems
Development of multiple video game cores
Prototyping and analysis of a game Free to play
The teaching team that makes up this Bootcamp has extensive experience in the following fields:
Conceptualization and direction of video game design.
Advanced videogame gameplay programming.
Technical and visual documentation with equipment.
Analysis of KPIs and numerical simulation of video games.
Game balance based on game feel and statistics.
Our team of active professionals guarantees you receive a multidisciplinary and practical vision of the current situation with which you and your team will find yourself in the market.
They have worked in companies:
Zeptolab; King; Gameloft; Pyro Studios; Skara; EA; Microsoft
Visit the original BOOTCAMP description URL:
https://www.game-levelup.com/formación/bootcamp-de-diseño-de-gameplay-mecánicas-avanzadas-balance-y-simulación